UnifiedAutoRepair
Repairs every eligible item when you use a crafting station. Split out of Valheim Unified.
About this mod Author’s original text
Unified Auto Repair
Repairs every eligible item as soon as you use a crafting station
(workbench, forge, black forge, …). No button, no menu.
Split out of Valheim Unified
so it can be installed on its own.
Behaviour
- Triggers when you open a crafting station, not when someone else does.
- Repairs only what that station is able to repair, exactly as Valheim's own
repair button would, one item at a time until nothing eligible is left.
- Shows a single message with the number of items repaired.
Configuration
BepInEx/config/com.xman0922.unifiedautorepair.cfg
| Section | Key | Default |
|---|---|---|
| Automatic repair | Enabled | true |
Upgrading from Valheim Unified 0.41.0 or older
Valheim Unified 0.42.0 no longer repairs by itself. Install this mod to keep
automatic repair. Running it next to an older Valheim Unified is harmless: the
second pass simply finds nothing left to repair.
Source:. MIT licensed.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: