UlvriksWorldUpdate

v0.2.1·Updated 2025-10-31

QoL mod that focuses on improvements to sailing and exploration for multiplayer (uwu)

Screenshots 2 screenshots

About this mod Author’s original text

Ulvrik's World Update

QoL Valheim mod that focuses on improvements to sailing and exploration for

multiplayer.

About

This mod focuses on QoL changes for exploration and sailing in multiplayer.

Installation (manual)

Add the UWU.dll files to your BepInEx/plugins folder on both client and server.

The configuration file BepInEx/config/com.ulvrikironpaw.uwu.cfg is generated the

first time the mod is run in Valheim. This mod depends on Jotunn and

BepInExPack_Valheim.

Configuration

  • All features have an enable/disable configuration option in./BepinEx/config/com.ulvrikironpaw.uwu.cfg
  • All features can be enabled/disabled dynamically using the in game console

using commands. The command is normally uwu[insert featurename] true|false

Features

All features are toggleable in the configuration file, but can also be

enabled/disabled in the in-game console with the "UWU" prefixed commands.

Sailing

ShipPin

  • Tracks ships on the map using the ship's icon. When ships have a custom name it

is displayed. When not, the name of the ship is displayed

  • Default is true

ShipNameplates

  • Adds nameplates to ships in game
  • Nameplates do not show when the local player is in a ship and that ship is

actively being controlled

  • Default is true

BoatyMcBoatface

  • Automatically names ships when they are first created. Uses a Suffix + Prefix

to generate fun names like Wolfstorm. These can be renamed using ShipRename

  • Default is true

ModerBoating

  • Permanently applies the Moder buff
  • Default is false

NotMyShip

  • Aggression toward ships will be reduced while no player is aboard
  • Default is true

PaddleFaster

  • Makes paddling forward and backward about twice as fast
  • Default is true

SailFaster

  • Makes ship sailing speed about 40% faster
  • Default is true

ShipBonkies

  • Hammer destructs ships for a full refund when no player is aboard
  • Default is true

SailingGrace

  • Reduces the penalty for headwinds. Full mast in a headwind is a little slower

than the PaddleFaster option

  • Default is true

ShipRename

  • Allows renaming ships. This shows up when enabling ShipNameplates or ShipPins
  • Default is true

Weather

Moodifier

  • Adds several more complex weather patterns
  • Enables tweaks to all weather patterns except for Ashlands and the Deep North
  • Meadows has more variety
  • Blackforest borrows from Mistlands (but not its mist)
  • Swamp has a ~60% chance to rain down from 100%
  • Mountain has Frost Fog and Overcast Snow added
  • Plains has Dust Storm, Golden Dusk added, and Overcast added
  • Ocean has a better distribution of rain, storms, and fog
  • Mistlands has some addition options from Meadow and EtheralMist added
  • When enabled, this modifies the Environment setup. After disabling it, a restart is required.
  • Default is false until the next minor release.

Debugging

Speedometer

  • A lightweight UI speedometer in meters per second that is largely for

debugging sailing speeds

  • Default is false

Compatibility

Please file a Github issue if there are incompatibilities with other mods. Also,

considering disabling features in this mod if there is overlapping capability.

Feature Requests

Please file an issue on Github. Please limit feature requests to QoL changes

in exploration.

Known issues

  • If you spawn a boat really high up in the air using console commands, Ship

nameplates are sometimes slightly off-center

Changelog

0.2.1

  • It is now possible to enable moodifier for QoL weather updates. This will be disabled by default until 0.3.0
  • Minor tweaks to console commands

0.2.0

  • Large refactor to prevent incompatibilities in one feature causing other features to not load
  • Fixed rename network handling (probably)
  • Moved some intializing to ZNet Awake rather than plugin Start()
  • Improvements for running on a dedicated no gpu server
  • Small optimizations in SailFaster and PaddleFaster

0.1.1

  • Improved performance with caching and less reflection calls. On an early world

this is less of an issue, but once a world gets to 30,000+ objects it was

likely to

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
UlvriksWorldUpdate-0.2.1.zip
File size
81.3 KiB