UIMpack
Oldschool Runescape's UIM rules to Valheim.
About this mod Author’s original text
Huge Shoutout to TheRoyalWe creator of UIMMod, and all other authors. This pack uses some well known mods by authors like Azumatt, Smoothbrain, blacks7ar,OdinPlus,
and others that have proven to produce effectively integrated, reliably stable, and functional mods into the game! This theoretically helps ensure quality and performance.
Most if not all of the authors in this pack have been known to consistently update mods when update patches make it necessary for proper functionality to continue.
Go make and accounts to endorse/thumbs up them right now or fight me.
🚨DISCLAIMER:This is not a promise there won't be incompatibities now or in the future as this pack is new and still being optimized to better fit UIM/Viking gameplay.
UIM MODE ENABLEDThis modpack uses UIMMod which applies Runescape's UIM rules to valheim. No item storage is allowed.More details about mechanics on UIMMod page
UIMpack v1.0.9
Perfect modpack for valheim veterans who need a change
or seasoned UIMs decompressing.
If anything feels unbalanced, F1 Config Manager raise difficulty in Creature Level & Loot Control.
Features
This modpack is heavily Exploration focused on aeshetically modified versions of the officially released biomes
Meant for a world with Immersive World Modifier Preset and Combat slider set to VERY HARD⚔
No Map🗺 No Portals🌌 Fire Hazards🔥
- Seasons🍂❄
- Environmental Awareness🥶
- More Weapons🏹🗡
- More Armors🛡
- Early Game Magic🧙♂️
- More Locations🏛
- All Items Weight Based⚖
- Extra Build Pieces🔨🏗
- Classes And New Abilities⚡
- New Boats And Ships To Sail⛵
- Expanded Options For New Food Recipes😋
- Added Skills And Extra Leveling Systems🤹♂️
- Completely Overhauls All Biomes Including Ocean 🐍
- ABSOLUTELY MASSIVE AMOUNT OF SMALL QOL IMPROVEMENTS📈
Classes and Abilities
NorseDemigods
Valheim Legends Fork
Legend Classes details here
Visteus created fork
Original mod page for more info
LevelingSystem Fixed
DeepWolf413 created fork
Needs to be installed on a Fresh world to work properly.
This was made for friends and personal use.
Backup existing world if planning to use this modpack.
Incompatiblities
Probably any mods that simulate something you'd assume is "personal Storage", an example being Backpacks.
Same goes for any autostoring into containers mods.
If anything in particular is broken or causing errors or if you know any other runescape themed mods pls
contact me - imbluebtw (🧿〰🧿#7894)
Changelog and Future Plans
1.0.0
-No bank btw
1.0.1
-Forgot to add the plugins lol
1.0.2
-WTF don't need plugins?
1.0.3
-Hopefully works now
Sorry guys its been a while since my last upload lol
1.0.4
-Cleanedup - maybe delete all configs
1.0.5
-Removed LongerDays
1.0.6
-Had to remove old mod more gates
1.0.7
-Updated Seasons
-Updated ZenCompass
-Added VNEI and Server_devcommands because for reasons beyond understanding
one of them is stopping the ZInput error spam...
1.0.8
-Added CustomGraphicSettings F5 config manager to alter as needed
-Updated Drop_That
-Trimmed an absolute ton of fat off:
OdinTrainingPlace, Blackforest_pack_1 & 2, Meadows_Pack_1, Mining_Caves,
Scenic, Buoys, MinableBarnacle, Blueprint, SplitStack, BlueprintPieces,
StructuruallyImpossible, Unstrippable, and VNEI have all been removed
-Pretty noticable difference in ram usage for lower spec PCs
try adjusting CustomGraphicSettings
1.0.9
Start fresh for this suggested new mod profile new world maybe even new character idk
also sorry about hotkeys I play with controller🎮
-More trimming\Down from ~8-9GB ram usage in game to around 6.8GB ram usage 👍
-Environmental_Awareness___The Trials_Of_Toil added for maximum immersion
-Disabled xp che
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: