Tweaks

v1.2.3·Updated 2026-10-07

Small tweaks and quality-of-life improvements.

About this mod Author’s original text

Tweaks

Tweaks is a collection of lightweight improvements for Valheim, designed to enhance gameplay with practical, configurable, and low-impact features.

Features

Gameplay

  • Universal Planting

Allows crops and saplings to be planted and grown in any biome.

  • Trash System

Adds a configurable item deletion system with protection against accidental hotbar item deletion.

  • Item Buoyancy

Allows dropped items to float on water instead of sinking.

  • Automatic Pickup Range

Allows the automatic item pickup radius to be configured.

  • Comfort Range

Allows the comfort search radius to be configured.

  • Skill Gain

Allows skill gain multipliers to be configured individually.

  • Skill Death Loss

Allows the skill loss factor on death to be configured.

Player

  • Base Health and Carry Weight

Allows base health, base carry capacity, and the Megingjord carry weight bonus to be configured.

  • Eitr

Allows base eitr, regeneration rate, and regeneration delay to be configured.

  • Stamina

Allows base stamina, regeneration rate, and regeneration delay to be configured.

  • Player Reach

Allows building placement and interaction distances to be configured.

Building

  • Automatic Equipment Repair

Automatically repairs eligible equipment when opening a crafting station.

  • Crafting Station Range

Allows crafting station build radius and upgrade extension distance to be configured.

  • Crafting Station Requirements

Allows crafting stations to be used without shelter or a nearby fire.

  • Crafting Station Spawn Protection

Allows the PlayerBase radius generated by crafting stations to be configured.

  • Structural Integrity

Allows structural support loss to be configured independently by building material, including an option for support-free and floating structures.

  • Building Damage Protection

Allows player-built structures to be protected from rain, submersion, players, creatures, snow, Ashlands heat and lava, environmental fire, object impacts, falling trees, and rolling logs.

Vehicles

  • Boat Protection

Adds independent protection against general damage and water-related damage for boats.

  • Cart Protection

Adds independent protection against general damage and water-related damage for carts.

Creatures

  • Creature Faction Remapping

Allows creature factions to be remapped, changing how creatures behave and interact with each other.

World

  • Day and Night Cycle

Allows the duration of the day/night cycle to be configured while preserving the normal day/night proportion.

  • Boss Altar Protection

Prevents building and terrain modification within a configurable radius around boss altars.

  • Prefab Area Protection

Prevents building and terrain modification within a configurable radius around selected locations and vegetation or object prefabs.

  • Seed Privacy

Allows the printseeds command to be blocked with optional administrator bypass support and hides the world seed from PlayFab lobby metadata.

Interface

  • Clock HUD

Displays the in-game day, in-game time, real-world time, and a day/night indicator.

  • Status Effect HUD Organizer

Displays status effects in a compact multi-column layout with smaller icons and status names.

  • Forced Player Map Visibility

Forces players to keep their public map position enabled, with optional administrator bypass support.

  • Join Message

Adds a configurable message displayed when a player joins the server.

Support

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Tweaks-1.2.3.zip
File size
200.6 KiB