TrueNorthCompass
An immersive compass that will display your general heading after reading. Perfect for vanilla friendly no-map runs. No HUD or passive feed.
About this mod Author’s original text
True North Compass
Made for the no-map community. True North Compass gives you a way to navigate the world of Valheim without opening a map, while staying honest to the vanilla experience - no HUD overlay, no exact bearings, just a craftable item that will tell you which direction you are looking within 45 degrees of accuracy. No more wondering which side the sky tree you're looking at.
How to use
- Use on hotbar or right-click to activate. Moving your camera while "Reading compass..." is on screen will interrupt it. Walking is allowed.
- Craftable at a Forge (5 Bronze + 1 Iron)
- Also sold by Haldor the trader (500G)
- Settings are configurable.
- Can be hung on Item Stands
- Built to support no-map and immersive runs, not replace them
2 Modes (Heading and True North)
Heading Mode (Default)
- Reports your current camera facing as 1 of 8 directions (North, NorthEast, East, etc), not a precise number
- Deliberately general readings to encourage exploration with just enough friction to keep things interesting
- Read time is configurable (0-4 seconds, default 1.5); set to 0 for an instant reading
True North Mode (Old version)
- Use it to pan your view to face north, the same kind of directional turn the boss-stone (Vegvisir) reveal does, just pointed at a fixed compass bearing instead of a boss
- To know which way is north so you don't get too lost, but you still have to work out the rest. For a more vanilla friendly gameplay style.
Requirements
- BepInExPack for Valheim
- Jotunn
Manual install
- Install BepInExPack for Valheim and Jotunn.
- Copy the whole TrueNorthCompass folder (the DLL plus the icon and model files alongside it) into Valheim/BepInEx/plugins.
Mod managers like r2modman install these automatically.
Multiplayer
Requires all players and the dedicated server to have this mod installed.
The server decides the rules: every setting is synced from the server's config to all players when they join, and only admins can change them in game. In single player, or when you host, your own config is used. It doesn't modify world save data or affect other players directly.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: