Triple Bronze JVL
Triples the amount of bronze you get with each craft so that crafting bronze is consistent (1 tin ingot + 2 copper ingots = 3 bronze ingots)
About this mod Author’s original text
Summary
Port of TripleBronze to JvL
TripleBronze
Triples the amount of bronze you get with each craft so that crafting bronze is consistent (1 tin ingot + 2 copper ingots = 3 bronze ingots)
Place.dll file in to Valheim/BepinEx/plugins/ folder.
Requires BepinEx.
There is a configuration file to change the multiplier of bronze. After the first run, this file will be automatically created at "BepinEx/config/LolmanXDXD.TripleBronze.cfg"
In the configuration file, you can also enable the "QuickSmelt" patch which add QOL recipes from ores -> bars into the forge after upgrading the tier. This has configurable coal amounts. This might need you to drop/pickup coal ore, tin ore, wood, and iron ore.
Add to server to enforce configs.
Crossplay ✔
| Point of View | Server w/ Mod | Server w/o Mod | Client (PC) w/ mod | Client (PC/Console) w/o mod |
| --- | --- | --- | --- | --- |
| Client (PC) w/ mod | ✔ | ✔ | ✔ | ✔ |
| Client (PC/Console) w/o mod | ✔ | ✔ | ✔ | ✔ |
| Server w/ Mod | | | ✔ | ✔ |
| Server w/o Mod | | | ✔ | ✔ |
Issues/Questions/Bugs
- Use the repo issues tab above.
Support Me @
Thanks to
- LolmanXDXD
Digitalroot can be found in the Valhalla Legends Discord
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: