TotemSentinel

v1.5.4·Updated 2026-10-08

Valheim 1.0-1.0.17 Fuling Totem camp radar and Greed's Gambit loot search with risk-vs-reward retribution.

Screenshots 1 screenshots

About this mod Author’s original text

TotemSentinel

Compatibility: Valheim 1.0.0-1.0.16; latest build, Harmony target, ZDO field, and isolated boot verification completed on 1.0.16. See the fleet compatibility evidence.

TotemSentinel is a standalone client-side BepInEx mod for Valheim that turns newly discovered Fuling Totems into a tactical, player-controlled camp-check radar and wide treasure search.

The first successful pickup of a world- or enemy-spawned Fuling Totem grants three camp checks (bankable up to nine). It does not scan immediately, allowing players to finish combat before choosing when to sweep.

The Flow: Live Counts Become The Final Answer

Values replace • They do not accumulate.

  • Live Pulse (3s): Tapping V spends one check and initiates a 3-second live pulse beneath the minimap.
  • Real-time Reaction: As enemies fall or loot is gathered, live sector memory updates dynamically.
  • Decisive Snapshot: The final pulse replaces the counter with an authoritative CAMP CLEAR or enemy tally.
  • Stable Final Summary: The final results linger cleanly without rushing the player, dismissible with [X] or auto-closing after 5 minutes.

Signature Feature: Greed's Gambit

Hold LeftShift while pressing V to trigger Greed's Gambit—a high-stakes, 3x wide-area search for wealth across the plains.

┌──────────────────────────────────────┐ ┌──────────────────────────────────────┐

│ GREED'S GAMBIT (3x WIDE) │ ──▶ │ "AT A SINGLE SCRATCH" │

│ 192m Search: Coins, Metal, Jewels │ │ Any damage triggers Horde Retribution │

└──────────────────────────────────────┘ └──────────────────────────────────────┘

  • 3x Wide Scan Radius: Expands loot radar up to 192 metres, detecting buried or hidden Coins, BlackMetalScrap, Rubies, Amber, AmberPearls, SilverNecklaces, and Fuling Totems.
  • The Curse of the Totem (35s): For 35 seconds following a Greed scan, the player is cursed by ancient avarice.
  • Single-Scratch Retribution: Taking any damage while cursed immediately alerts (BaseAI.Alert()) and enrages every creature across the 192m sector to hunt the player down!

Features

  • Player Agency First: Totems grant checks; they never force an intrusive scan mid-combat.
  • Greed's Gambit Risk/Reward: 3x wide loot detection balanced by a 35-second vulnerability window.
  • Death Safe: Earned checks survive player death; interrupted in-progress scans are refunded.
  • Minimap Anchored: Compact card positioned beneath the circular minimap (MapCorners)—no center-screen spam.
  • Comprehensive Enemy Breakdown: Separate live counts for standard Fulings, Shamans, and Brutes.
  • Loose Loot Tracking: Accurately counts loose coins, black metal scrap stacks, and precious gems in tall grass.
  • Zero Network Lag: Operates exclusively on local, already-hydrated client ZDOs. 0 server RPCs, 0 desync risk.
  • Hot-Path Optimized: Allocation-free ZDO sector iteration; no LINQ or physics overhead.

Controls

| Key | Action |

|:--- |:--- |

| V | Standard Camp Check (64m radius: Fulings & local loot). |

| Shift + V | Greed's Gambit (192m radius: 3x Wide Loot Scan + 35s Cursed Retribution). |

Configuration

Settings are saved in BepInEx/config/djcdevelopment.totemsentinel.cfg:

| Setting | Default | Description |

|:--- |:---: |:--- |

| MaxSonarCharges | 3 | Camp checks granted by each newly discovered totem. |

| MaxStoredSonarCharges | 9 | Maximum checks banked across totems. |

| ScanRadius | 64 | Standard camp scan radius in metres. |

| PingHotkey | V | Key used to spend a check. |

| GreedMultiplier | 3.0 | Radius multiplier for Greed's Gambit wide searches (192m). |

| GreedDuration | 35 | Seconds that the Greed retribution curse remains active. |

| GreedModifierKey | LeftShift | Key held with PingHotkey to initiate Greed's Gambit. |

| StateDuration | 10 | Seconds that scanning and result states remain visible. |

| FinalSummaryDuration | 300 | Seconds before the final summary auto-closes. |

In-Game Test Harness

Enable -console in Steam launch options, enter any world, and press F5:

  • totemalert: Toggles UI card p

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
TotemSentinel-1.5.4.zip
File size
156.3 KiB