TortalPortal

v1.6.1·Updated 2026-10-06

Total Portal Control System for Valheim. Pick destinations from a map UI listing biome, distance, and owner. Features destination photos, PIN locks, tame teleportation, travel filters, and a procedura

About this mod Author’s original text

🌀 TortalPortal

"The old way was to carve a name into the stone and hope another bore the same. A tally of runes, scratched and rescratched, and still you stepped through blind. Better to know the road before you walk it, Viking."

TortalPortal is a complete overhaul of Valheim's portal network. Vanilla's tag-pairing is gone — walk up to any portal and a framed window opens listing every portal in the world, with the great map beside it marking your chosen destination. Each portal keeps a photograph of where it comes out — under that destination's own sky and weather, not yours — so you see the country you are stepping into before you commit to it. An experimental live view of the same place can be switched on if you want it moving.

📜 Contents

  • ⚔️ Features
  • 🗺️ Every Portal in the Realm, Listed
  • 📸 See Exactly Where You're Going
  • 🔮 Watch Through the Gate
  • 🔱 Favorites
  • 🔒 Lock Your Gates
  • 🎯 Every Gate Its Own Mark
  • 🐺 Bring the Pack (and Ride It Through)
  • 💀 The Corpse Run
  • 🕯️ Concealed Gates
  • 🛡️ Self-Healing Portals
  • 🩺 Portal Health
  • 🚧 Decide What Travels
  • 🖼️ A Frame Worth Looking At
  • ✨ The Runic Gateway
  • 👑 Admin Supremacy
  • 🍗 Instructions
  • 🛠️ How-To
  • 🖼️ Give Your Portals Their Own Map Icons
  • 📡 Share Icons From Your Server
  • 🌱 Seed a World with Portals
  • 🩺 Check and Repair the Portal Network
  • ⚙️ Configuration
  • Server-Synced (Admin Controlled)
  • Local to Your Game
  • 📦 Dependencies

🔗 Check out my other mod Mists of Avalor? The open beta is live on Hexium.

⚔️ Features

🗺️ Every Portal in the Realm, Listed

Step into range and the destination window opens: every portal in the world, sorted by name, each showing its lock state, its biome, how far it is from you, and who raised it. Search by name to cut a long list down. Selecting a destination pins it on the Large Minimap, which opens alongside the window, so you always see the route in context rather than guessing from a tag.

The list is built by the server, which is the only machine that holds the whole world, and handed to each player as they log in — so it is complete from the first portal you touch. Install it on a world that has been running for months and the startup scan finds every gate already standing in it; you do not have to go and visit them first.

Every portal is marked on the great map while the window is open, labelled with its name — the map centres clear of the window rather than behind it, so you are looking at the country around your destination instead of the back of a frame. The marks are never saved and vanish when the window closes; your own pins are your own business.

The markers are live: click one to select that portal, click the chosen one again to travel — pick your destination off the country itself rather than out of a list. The one you've chosen is picked out from the rest — 30% larger and drawn in red — so there is never any doubt which gate you are about to step through, while every other marker stays exactly the size and colour of a normal pin.

Walk away and the window closes itself. Arrive somewhere and it stays shut, so you are never greeted by a menu the instant you land — step off and walk back to bring it up again.

📸 See Exactly Where You're Going

Every portal quietly photographs its own destination when you raise it, on a wide-angle lens standing out in front of the gate, and stores the shot on the portal itself so every player on the server sees it. A background pass keeps the images current as the world changes around them, and portals that have never been photographed — every gate on a world that predates the mod — are shot first, so an established server fills its album in as people move about it.

The list shows each shot as a thumbnail — and clicking it opens the photograph full screen at your resolution, the portal's name across the top, captioned with the biome and coordinates. Arrows on either side (or the keyboard's arrow keys) flip through every portal's picture like an album without leavin

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
TortalPortal-1.6.1.zip
File size
396.0 KiB