ToneHeim Client Mods

v1.0.7·Updated 2023-12-05

These are the mods required to enter ToneHeim Server

About this mod Author’s original text

Valheim Philippines

A collection of Mods used on Valheim Philippines Dedicated Server

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Version. 1.0.1

Added Custom Loading Screens

Version. 1.1.0

Removed Mod Dependencies Listing to avoid players updating their own mods

Version. 1.1.3

Added ValPH Custom Loading Screens as Mod Dependency

Version. 1.1.4

Fixed Folder Structure of modpack

Version. 1.1.6

Added Back Mod Dependencies Listing

Version. 1.2.0

Server Adjustment for the new guild wars update

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

coemt-Christmas_Spiritdenikson-BepInExPack_ValheimRustyMods-SeasonalityAzumatt-FirstPersonModeSmoothbrain-GroupsSmoothbrain-GuildsSmoothbrain-JewelcraftingJereKuusela-Server_devcommands

File & checksum

Filename
ToneHeim_Client_Mods-1.0.7.zip
File size
80.6 KiB