TimberCraft

v0.0.4·Updated 2026-10-02

Place fully built structures instantly with a custom hammer. Includes a progressive construction system with NPC workers and configurable build mechanics.

About this mod Author’s original text

Timbercraft Description

Timbercraft is an advanced building expansion mod for Valheim that allows players to place fully designed structures instantly using a dedicated building system.

Instead of constructing piece by piece, Timbercraft introduces complete prefabricated buildings, enabling fast construction, city creation, and server-side building systems.

Perfect for: Creative building, RP servers, Fast base setup, World decoration.

BUILDING SYSTEM (click to expand)

All structures are built using a custom tool: TimberHammer

Craft Info

  • Crafting Station: Workbench
  • Recipe: Wood,1 | Stone,1

How it works

  • Equip the hammer
  • Open the build menu
  • Select a structure
  • Place instantly

PROGRESSIVE CONSTRUCTION (click to expand)

Timbercraft includes a fully dynamic progressive construction system.

Flow

  • Structure is placed
  • NPC workers arrive
  • Construction begins
  • Pieces are built over time
  • Structure completes

Features

  • Configurable delays
  • NPC system
  • Stage-based building
  • VFX & SFX
  • Multiplayer synced

Messages

  • "The workers are on their way..."
  • "Construction has begun!"
  • "Construction complete!"

Disabled Mode

  • If disabled → structures spawn fully built instantly

BUILD RANGE SYSTEM (click to expand)

  • Custom maximum placement distance
  • Overrides vanilla limits
  • Configurable via BepInEx

INTERACTIVE OBJECTS (click to expand)

Outhouse (Interactive Toilet)

  • Sit to use
  • Becomes dirty over time
  • Spawns effects (flies, sound, etc.)

Controls:

  • E → Use
  • Shift + E → Clean

RECIPE NOTICE (Community Driven) (click to expand)

All current recipes in Timbercraft are using a default placeholder recipe:

  • Wood x1
  • Resin x1
  • Coal x1
  • Stone x1

This is intentional.

Due to the large number of structures in the mod, balancing each recipe properly takes time

and instead of guessing, the goal is to build something better with the community.

Help Improve the Mod

If you have ideas for better, balanced, or more immersive recipes, contributions are more than welcome.

Feel free to share:

  • Realistic material costs
  • Progression-based recipes
  • Biome-appropriate requirements
  • RP-friendly ideas

How to Contribute

You can send your suggestions through Discord

Every suggestion helps improve Timbercraft and makes the experience better for everyone.

Your ideas may be included in future updates!

PREFABS & RECIPES (click to expand)

Built with: TimberHammer

Crafting station: Workbench

Houses

| Prefab Name | Name | Recipe |

|------------|------|--------|

| MH_A2_C_Hut | MH_A2_C_Hut | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_A3_Hut | MH_A3_Hut | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_A4_A_House | MH_A4_A_House | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_A5_A_House | MH_A5_A_House | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_A6_A_House | MH_A6_A_House | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_A7_A_House | MH_A7_A_House | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_A8_A_House | MH_A8_A_House | Wood x1, Resin x1, Coal x1, Stone x1 |

Shops

| Prefab Name | Name | Recipe |

|------------|------|--------|

| MH_B1_A_Shop | MH_B1_A_Shop | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_B2_A_Shop | MH_B2_A_Shop | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_B3_A_Shop | MH_B3_A_Shop | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_B4_A_Shop | MH_B4_A_Shop | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_C1_Shop | MH_C1_Shop | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_C2_Shop | MH_C2_Shop | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_C3_Shop | MH_C3_Shop | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_C4_Shop | MH_C4_Shop | Wood x1, Resin x1, Coal x1, Stone x1 |

Apartments

| Prefab Name | Name | Recipe |

|------------|------|--------|

| MH_C1_A1_Apartment | MH_C1_A1_Apartment | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_C1_B1_Apartment | MH_C1_B1_Apartment | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_C2_A1_Apartment | MH_C2_A1_Apartment | Wood x1, Resin x1, Coal x1, Stone x1 |

| MH_C2_B1_Apartment | MH_C2_B1_Apartment | Woo

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
TimberCraft-0.0.4.zip
File size
48.0 MiB