ThorsKist
A shared global storage vault for your hird. Alt-click to deposit, F3 to open, craft from anywhere.
About this mod Author’s original text
Thor's Kist
One chest. Every viking. Anywhere in the world.
Your iron is in a barrel nine thousand metres away. Your friend is in the Plains
with forty black metal scrap and nowhere to put it.
Alt-click. It's in the Kist. Everyone has it. Get back to work.
One shared vault for your whole hird. Deposit from anywhere, take from
anywhere, and every workbench, forge and hammer quietly reaches into it while
you build.![The Kist][shot-kist]
One window, one search box. Take 1, 10 or All off any row.![The Hird][shot-hird]
*Who's in, who's out, and who is 116 metres too far away for you to move the
vault today.*
What it does
| | |
|---|---|
| ⚒️ Deposit | Hold Left Alt and left-click anything in your inventory. It goes with a burst of blue light that everyone in the hird sees. |
| 📖 Open | F3. Two tabs: Kist (the loot) and Hird (the people). Just start typing to search. |
| 🗂️ Sort | A-Z, Amount, Progress or Type. Click the same one twice to flip it. |
| 🫴 Take | 1, 10, All on every row. No room in your pack? It lands at your feet instead of vanishing. |
| 🔨 Craft | Stations, the build hammer and repairs spend straight out of the Kist. Stop running home for two nails. |
| 🔥 Feed | Smelters, kilns, fireplaces, cooking stations and fermenters take their coal, ore and food from the Kist too. |
| 🗺️ Find | A chest pin on every member's map that can't be deleted by hand. It follows the Kist and disappears when you leave the hird. |
Sorting
- A-Z — the boring one. It works.
- Amount — biggest hoards first, counted across the whole vault, so 300
wood doesn't scatter down the list in 50s.
- Progress — Meadows → Black Forest → Swamp → Mountain → Plains →
Mistlands → Ashlands → Deep North. Your vault in the order you earned it.
- Type — wood with wood, ore with ore, hides with hides.
Progress and Type print what they sorted on at the end of each row, so if
something looks misfiled you can see it and say so.
How does it know what's Mistlands?
It's read out of the game's own data, not a list typed from memory: which biome
the game plants each berry and ore deposit in, which biome the creatures that
drop a thing live in, and a walk over every recipe so `copper ore → bronze →
bronze sword` settles correctly.
That means other mods' items get placed too, without Thor's Kist knowing
anything about them. Anything still unplaced sorts last and says unknown,
rather than being given a number it didn't earn.
Hirds
A Kist belongs to a hird, never to one person — and needs two members before
it opens at all. The founder can rename, invite, remove and disband. Anyone
online who isn't already in a hird shows up in the invite list; no typing names,
no player IDs. There's no limit on hird size.
🧍 Playing alone?
Set minHirdSize = 1 in the config, or your Kist will never unlock —
you'll found a hird of one and it'll stay shut. On a single-player world
that's your own config file; you're the host. It also frees you to move the
Kist by yourself.
Moving the Kist is meant to hurt
Founding a hird is free. Moving it costs 25 surtling cores from the
founder's pack, with every online member standing within 100m. The button
greys out and tells you who's too far away or how many cores you're short.
Then it lands — a blue mass falls out of the sky and hits the ground with a
slam every member hears.
Installing
Needs BepInEx.
Drop ThorsKist.dll into BepInEx/plugins.
On the server too, not just the clients. The server owns the vault. A
client with the mod talking to a server without it is simply told there's no
hird.
Configuration
BepInEx/config/posixone_ThorsKist.cfg
Settings marked server-side are read from the host's config only; everything
else is yours alone. Every radius is measured from the Kist itself.
| Section | Key | Default | Meaning |
|---|---|---|---|
| General | modEnable | true | Master switch. |
| Keys | depositModifier | LeftAlt | Hold this and left-click to deposit. |
| Keys | openKist | F3 | Opens and closes the Kist window. |
| R
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: