Thors Mjolnir
Mjolnir - Thor's Hammer: physical throws and recall, lightning powers, flight, sentry mode, spectral hammers, and safe recovery.
About this mod Author’s original text
Mjolnir - Thor's Hammer
A physical lightning hammer you can forge, throw, recall, and wield for storm
powers. It remains in the world where it lands, and its map marker and on-screen
arrow help you find it.
Hammer features
- Charged throwing: Hold the throw button to charge. Longer charges travel
faster and farther.
- Physical impacts: Once thrown, Mjolnir falls naturally and damages
enemies, structures, and objects it hits. Ground impacts leave craters sized
by impact force.
- Persistent landing and recovery: The hammer stays where it lands until
recalled. Beyond 900 metres, automatic recovery returns it.
- Tracking: A map marker and on-screen directional arrow show its position.
- Remote control: Guide the thrown hammer toward your crosshair and levitate
it there.
- Lightning and flight: Aim lightning at a location or the hammer; pull
yourself through the air, glide, and ground slam.
Newer powers
- Sentry mode (L): Mjolnir hovers near you, lights the area, clears nearby
mist, and periodically zaps approaching hostiles. Recall it with L or H.
- Thunder God Orbit (tap Alt+L): Spectral hammers orbit and dive at nearby
hostiles, then converge for a final strike.
- Clone Storm (hold Alt+L): Manifest and launch a formation of spectral
hammers, ending with a hammer strike. Worthiness sets the maximum number;
Eitr pays for each manifestation. Holding beyond the cap can trigger an
optional Eitr-powered overcharge.
- Raven progression: Hugin introduces spectral hammer powers as your
worthiness and manifestation count grow. The tutorials save to your character.
- Localized UI: Item text, powers, HUD, Raven dialogue, and settings follow
Valheim's selected language when a translation is available.
Installation and requirements
Requires BepInExPack Valheim 5.4.2351 and Jotunn 2.30.2. Install with a
-compatible mod manager. For a manual installation, place the two
included DLLs at:
BepInEx/plugins/ValheimMjolnir/ValheimMjolnir.dll
BepInEx/plugins/ValheimMjolnir/ValheimMjolnir.Core.dll
Launch Valheim once to generate the configuration file, then craft Mjolnir or
spawn it through the console. This release was built against Valheim 0.221.12;
compatibility with newer game and dependency versions needs an in-game check.
Crafting
Craft Mjolnir at a level 5 Forge.
| Material | Quantity |
| --- | ---: |
| Hard Antler | 3 |
| Silver | 20 |
| Yggdrasil Wood | 10 |
| Thunderstone | 1 |
Controls
All keys can be changed in the Mjolnir Settings menu (F4).
| Default input | Action |
| --- | --- |
| H | Charge and throw Mjolnir, or recall it when away |
| G | Aim and activate lightning; ground slam while flying |
| Y | Hold to fly while Mjolnir is equipped |
| J | Guide and levitate the thrown hammer |
| B | Grounded overhead slam |
| L | Sentry mode |
| F4 | Open Mjolnir Settings |
Context-sensitive Alt powers
The ability modifier is Left Alt by default. A combination changes with
the hammer's current state: Alt+G is Thunder Clap in hand, Chain Lightning
when away, and Thunder Spear during flight.
| State | Input | Power | Action |
| --- | --- | --- | --- |
| In hand | Alt+G | Thunder Clap | Charge and release a shockwave |
| In hand | Alt+H | Storm Line | Ground lightning along your aim |
| In hand | Alt+J | Lightning Pillars | Ring of lightning at the aimed location |
| In hand | Alt+B | Summon the Storm | Call a storm over your character |
| Away | Alt+G | Chain Lightning | Chain through nearby hostiles |
| Away | Alt+H | Mjolnir Tempest | Toggle attacks through nearby hostiles |
| Away | Alt+J | Multi-Angle Barrage | Attack from multiple directions |
| Flying | Alt+G | Thunder Spear | Bolt through the crosshair |
| Flying | Alt+H | Flying Hammer Charge | Dash along your aim |
| Equipped | Alt+Y | God of Thunder | Spend stored lightning to empower Mjolnir |
| Sentry | Tap Alt+L | Thunder God Orbit | Spectral orbit and diving attacks |
| Sentry | Hold Alt+L | Clone Storm | Manifest and launch spectral hammers |
Add
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: