Thordomr Backpacks
Adds custom backpacks for the Backpacks mod by Smoothbrain.
About this mod Author’s original text
This is just a yml for smoothbrains backpack mod based off Rilichimes Fantasy backpacks. I've removed the requirement for Epic loot and standaredized the backpack upgrade path. Each succsesive backpack is reqired in making the next one. The backpack will keep it's look though out each upgrade buy add a visual component to the backpack to show it's progress. The only extra backpack that is not part of that progress is the coin pouch. It is a single pack that can only hold coins.
Backpacks
Adds a backpack that can be equipped, without having to decide between wearing your cloak or utility item and your backpack. Can be upgraded to increase the size of the backpack.
Assets provided by CookieMilk. Thanks a lot!
Can be installed on a server, to enforce the configuration.
Build your own backpack!
You can create a Backpacks.yml file in your config folder and use it to create your very own backpack, unique to you!
On a server, creating the file in the config folder of the server is enough, the clients don't need the file.
Make sure to toggle the "use external YAML file" option to on in your cfg file or it won't work.
Example configuration for your own backpack:
Blaxxunpack: # Give your backpack an amazing name! Quote the name, if you want to use special characters. "Blaxxun's Pack":
description: "A huge backpack, just for dandelions!" # And a descriptive description!
size: 6x3 # This means 6 columns and 3 rows, so 18 slots in your backpack. Keep it small! Don't go higher than 8 here. Valheim doesn't like that at all.
unique: global # This sets how many backpacks you can have in your inventory. See below for more info.
effect: SE_Warm # Name of a status effect to apply to the player, if the backpack is equipped.
appearance: # Now make it really unique and personalized, it's just your backpack after all!
Sleepbag: hidden # Hide the sleepbag at the top of the backpack.
BackpackStrapTop: hidden # Hide the straps that were holding the sleepbag as well.
BackpackFlap: ff00fe # Color the flap at the top pink.
crafting: # Make your backpack craftable.
station: Workbench # The crafting station where you can craft your backpack.
level: 3 # The required crafting station level to craft your backpack.
costs: # The cost for crafting your backpack.
Wood: 3 # Needs 3 wood.
Stone: 5 # And 5 stone.
valid items: # Define what items can go into your backpack.
- Dandelion # Use the prefab name! One item per line! Like making a shopping list.
upgrade: # Can your backpack be upgraded? Define as many upgrades as you want!
1: # Config for the first upgrade.
Wood: 5 # Need 5 wood
Stone: 10 # And 10 stone.
size: 6x4 # The new size after upgrading the backpack for the first time. 6 columns and 4 rows, so one row more than the base!
You can also use weight factor to make items in your backpack lighter!
weight factor: 0.8
Would mean that items in your backpack only weigh 80% of their original weight!
You can use teleport to allow every content in your backpack to be taken through a portal, even if it wouldn't work otherwise!
teleport: true
Would mean that you can put your ore into the backpack and take it through a portal!
If you want no item restriction for your backpack, simply remove the "valid items" section of the config.
Unique flags:
global: Exclusive with any other backpack.
restricted: Exclusive with backpacks that have no item restrictions.
type: Exclusive with backpacks with the same type.
bypass: Not exclusive, bypass all restrictions. Supersedes any other flag.
none: Same as bypass, but doesn't overrule all other flags.
Backpack parts can either be 'visible' or 'hidden'. To color them, use the hex code of the color you want to use.
Valid backpack parts are: ToolstrapBottom, Pickaxe, RingBottomLeft, BackpackBody, MetalclipLeft, ToolstrapTop, PouchFront, PouchLeft, Knifesheath, Knife, MetalclipFrontRight, Pot, Sleepbag, BackpackStrapTop, BackpackStrapBottom, MetalclipFrontLeft, BackpackFlap, Teapot.
Predefined item groups you
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: