The Olde Road
The Olde Road is a handbuilt Map, that leads you and your friends through the six existing biomes of Valheim, where you progress through the game as you already know. Exploring the land, gathering you
About this mod Author’s original text
Overview
The Olde Road is a Custom Adventure Worldsave, designed to be played without a map.
Manual Installation
To install the map just extract the content of the zip-file in your Valheim worlds folder
(Usually located at Users\YourUsername\AppData\LocalLow\IronGate\Valheim\worlds)
Mods used
Infinity Hammer by Jere Kuusela
Plant Everything by Advize
Colorful Signs by T3kla
Gizmo by rolopogo
Lore
In the tales your people tell around the campfires and hearths in the long, dark nights of winter,
there are legends of an old stone road, that spans a whole continent….
In the old times, only the bravest adventurers dared to make their way from the lush,
green meadows towards the dark forest and the dangers that lurk there.
With only the stars and their wits to guide them, they followed the Olde Stone Road with faith,
as all maps were lost ages ago. Some returned with tales of strange and dangerous lands,
fierce creatures along the way and wonders to be seen. The lucky ones brought back rich and powerful treasures to proof their stories.
Others were never seen again and their names have been forgotten in time.
Travelers tell stories of safe places, abandoned houses and forgotten castles along the way,
where you can find shelter and a fire to rest and collect your strength, to prepare for what lies ahead.
But beware, no one knows, what might happen to you, when you leave the well-trodden path…
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.