Tawheim Modpack

v1.11.0·Updated 2023-11-06

Modpack for Taw's Server

About this mod Author’s original text

Modpack for our chill server

This mod is a mostly empty mod to keep the mods for our server in one place. It may contain other mods such as mods that are not updated.

Changelog

1.11.0:

Added

"Digitalroot-Chain_Manager-1.0.6"

Updated

"Smoothbrain-Jewelcrafting-1.5.8",

"Azumatt-AzuExtendedPlayerInventory-1.3.4",

"Smoothbrain-CreatureLevelAndLootControl-4.5.16",

1.10.0:

Removed

"OdinPlus-OdinArchitect-1.2.7"

Added

"Modding_Imps-Cooking_Station_Tweaks-0.6.0",

"blacks7ar-FeatherCollector-1.1.0"

Updated

"Smoothbrain-Jewelcrafting-1.5.6",

"ValheimModding-Jotunn-2.14.6",

"Smoothbrain-Farming-2.1.12",

"Azumatt-AzuExtendedPlayerInventory-1.3.3",

"Smoothbrain-CreatureLevelAndLootControl-4.5.15",

1.9.0:

Updated

Jewelcrafting to 1.5.3

Farming to 2.1.11

AzuExtendedPlayerInventory to 1.3.1

Server_devcommands to 1.64.0

Added

OdinPlus-OdinArchitect-1.2.7

MathiasDecrock-PlanBuild-0.14.5

1.8.1:

Made sure all configs matched

1.8.0:

Removed Pet Protection

Updated Jewelcrafting, Jotunn, and EquipmentAndQuickSlots dependencies to the latest versions

1.7.4:

Adjusted PlantEverything config to try to fix unplantables on rafts and align droprates with other mod configs (approximately double)

1.7.3:

Updated the versions of a couple dependencies

1.7.2:

Enabled Jewelcrafting loot drop systems

Added "TastyChickenLegs-BedRules-1.0.5"

1.7.1:

Adjusted Plant Anywhere config:

  • planted items now start empty, you have to wait before you harvest like a normal farmer
  • remove placement restrictions to allow placement of farmables on a raft, which should be possible but the mod broke

1.7.0:

Added "Azumatt-AzuAreaRepair-1.1.3"

Enabled 3x stack size

1.6.0:

Added 2x drop multiplier to

CopperOre

TinOre

IronScrap

SilverOre

Wood

RoundLog

FineWood

ElderBark

YggdrasilWood

1.5.0:

Added "TastyChickenLegs-DropMoreLoot-1.1.1" with whitelist

1.4.2:

Changed boss gem drops from TrulyUnique to Custom, 30% chance dropping one per player

1.4.1:

Actually updated "Advize-PlantEverything-1.14.0" to "Advize-PlantEverything-1.14.1"

1.4.0:

Updated "Advize-PlantEverything-1.14.0" to "Advize-PlantEverything-1.14.1"

Added "Azumatt-MaxPlayerCount-1.2.1"

Added updated DeathTweaks to this mod

Added config files

1.3.0:

Removed "kinghfb-Sleepover-1.1.1" (mod is broken:( ))

1.2.1:

Fixed this readme

1.2.0:

Added

"kinghfb-Sleepover-1.1.1",

"Smoothbrain-CreatureLevelAndLootControl-4.5.13",

"JereKuusela-Server_devcommands-1.62.0",

"zebediah49-Pet_Protection-0.2.0"

1.1.0:

Added

"Azumatt-Azus_UnOfficial_ConfigManager-18.0.1"

1.0.0:

First release of the Modpack!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-JotunnNextek-SpeedyPathsRandyKnapp-EquipmentAndQuickSlotsSmoothbrain-JewelcraftingSmoothbrain-ExplorationSmoothbrain-PackHorseSmoothbrain-Network

File & checksum

Filename
Tawheim_Modpack-1.11.0.zip
File size
223.8 KiB