TarExtractor
Adds a buildable Tar Extractor that passively collects Tar from Plains tar pits.
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About this mod Author’s original text
TarExtractor
Adds a buildable Tar Extractor that passively collects Tar from Plains tar pits.
How it works
The Tar Extractor works like the Sap Extractor, but for tar pits instead of Ancient Roots:
- Place it inside a tar pit (it also works on drained pits). Outside a tar pit the placement ghost turns red and a message tells you why.
- It produces 1 Tar every 60 seconds and holds up to 200 Tar.
- Interact with it to collect the stored Tar. It drops next to the extractor.
- Progress is saved on the piece, so it keeps filling up while you are away.
Building it
Find it in the Hammer's Crafting tab. It needs a Workbench nearby and the same materials as the Sap Extractor:
| Material | Amount |
| --------------- | ------ |
| Yggdrasil wood | 10 |
| Black metal | 5 |
| Dvergr extractor | 1 |
Configuration
| Setting | Default | Description |
| ---------------- | ------- | ------------------------------------------------- |
| Seconds Per Tar | 60 | Seconds it takes to produce 1 Tar. |
| Max Tar | 200 | Maximum amount of Tar one extractor can hold. |
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: