TamedRegen

v1.0.0·Updated 2026-10-11

Passive healing for tamed creatures: 10x in combat, 20x outside combat, no food required. Server-authoritative settings; install on the server and every client. Compatible with ValheimPlus Essential p

About this mod Author’s original text

TamedRegen

Keep your tamed companions healthy between adventures. TamedRegen replaces passive regeneration for tamed creatures only, with faster healing that does not require food by default.

Install on the server AND every client. This is not a server-only mod.

Features

  • 10x regeneration in combat, 20x outside combat, relative to each creature's native passive regeneration rate.
  • Combat lasts 10 seconds after the most recent actual HP loss from damage. Another damaging hit resets that timer. Aggro alone or a fully blocked hit does not count.
  • Hungry tamed creatures can heal. Food requirements for taming and breeding are not changed.
  • Healing stops at MaxHP. Dead creatures are never healed or resurrected.
  • Players and wild creatures keep their original regeneration behavior.
  • Only the current network owner heals a creature. Shared network timestamps and local timer resets guard against duplicate healing during ownership changes.
  • No offline/unloaded-time catch-up healing. Creatures must be actively simulated; this is not whole-world background healing.
  • Server-authoritative settings and an exact plugin-version check for multiplayer connections.

The multiplier is the total rate, not a bonus added on top of vanilla. Regeneration uses MaxHealth / m_regenAllHPTime and applies approximately once per second. For a creature with a native full-heal time of 3,600 seconds, going from 50% to 100% takes about 90 seconds outside combat, or 180 seconds while continuously remaining in combat, ignoring additional damage. Different creatures may have different native rates.

Eligibility is component-based: a non-player creature must be tamed, have Tameable, and use BaseAI regeneration. This is not a fixed species whitelist; modded creatures can qualify, but their compatibility is not guaranteed.

Installation

r2modman Mod Manager

  • Select Valheim and your usual modded profile.
  • Install HomeAmongTheStars-TamedRegen and its BepInEx dependency.
  • Ensure the dedicated server and every player have the same TamedRegen version.
  • Launch using Start modded.

If you previously installed the private GEO Tamed Regen DLL manually, remove that old plugin copy before installing this package. There must be only one GeoTamedRegen.dll in the profile. The public package retains the same plugin identity and config filename; existing config values are preserved.

Manual installation / dedicated server

With the game or server stopped, install BepInExPack_Valheim 5.4.2351 or newer according to its own instructions. Copy this package's BepInEx/plugins/GeoTamedRegen directory into the corresponding BepInEx/plugins directory. Do this for the server and all clients, then start them normally through BepInEx. Do not copy game assemblies or another mod's DLL into this package's directory.

Configuration

The plugin creates BepInEx/config/geo.valheim.tamedregen.cfg after its first launch. Public defaults:

[Regen]

Enabled = true

OutOfCombatMultiplier = 20

InCombatMultiplier = 10

CombatDurationSeconds = 10

RequiresFood = false

Multipliers accept 1–100; combat duration accepts 0–120 seconds. RequiresFood = true makes custom regeneration require a fed creature. Enabled = false restores vanilla regeneration rather than disabling all healing.

For a dedicated server, edit the server's file while the server is stopped and restart it. There is no automatic disk-file watcher. In multiplayer the server sends the effective settings to clients; client-side edits do not override them. A client's local config/UI can still display its own saved values: these are not necessarily the active server settings. In a local world, the hosting game supplies the settings.

Settings synchronization does not distribute or update plugin DLLs. Missing or mismatched plugin versions are rejected. All players still need to install the mod.

Compatibility and verification

  • A standalone BepInEx plugin; ValheimPlus is optional, not a dependency and not included.
  • Verified

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
TamedRegen-1.0.0.zip
File size
173.7 KiB