TalentForge

v0.13.3·Updated 2026-10-12

Passive talent tree with 13 branches, ranks and configurable points per level, boss and prestige. Requires SkillsReworked.

About this mod Author’s original text

TalentForge

A passive talent tree for Valheim, in the style of a skill-tree network. Spend talent points on a map of nodes; every node you take must touch the start or a node you already own.

Talent points come from SkillsReworked: your level, the bosses you defeated and your prestige rank. How many points each one gives is configurable.

Features

  • 13 branches: Swords, Knives, Axes, Maces, Bows, Crossbows, Elemental Magic, Blood Magic, Mining, Woodcutting, Farming, Cooking and Fishing. Neighbouring branches are joined by crossroads of basic attributes, so you can mix builds.
  • Ranks: notable nodes take up to 3 points and keystones up to 2 (configurable).
  • Effects: damage per weapon or spell school, max health / stamina / eitr, run speed, armor bonus (a percentage of the armor from your equipment), experience gained, life steal, health and stamina regeneration, elemental resistance, chance to not use ammo, pickaxe and axe damage on rocks and trees, harvest yield, food duration and fishing skill.
  • A real network: pan with the mouse, zoom with the wheel toward the cursor, hover a node for its details, left click to take it, right click to refund it.
  • Respec any time with the button in the window.
  • A Talents button in the inventory, next to Skills, and a hotkey (default F7).
  • Lock to server (optional): the server keeps every player's tree and gives it back when they join.

Controls

| Action | How |

| --- | --- |

| Open / close | F7 (changeable) or the inventory button |

| Take a node (or add a rank) | Left click |

| Refund a node (or remove a rank) | Right click |

| Pan | Drag |

| Zoom | Mouse wheel, or the + / - buttons |

Configuration

Everything is in BepInEx/config/cronus.talentforge.cfg (or in the Configuration Manager). Values marked Synced with Server are set by the server admin:

  • points per level, per boss and per prestige rank
  • point cost of minor, notable and keystone nodes, and how many ranks they accept
  • the value of one minor node for every effect, and the multipliers of notable and keystone nodes
  • Lock talents to server

Multiplayer

Install the same version on the server and on every client. Damage, armor and resistance bonuses use the talents each player has, so everyone must have the mod.

Console commands (cheats must be on)

tf_points, tf_nodes, tf_take, tf_free, tf_respec.

Requirements

  • BepInExPack Valheim
  • Jotunn
  • SkillsReworked

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunndenikson-BepInExPack_ValheimM2Valheim-SkillsReworked

File & checksum

Filename
TalentForge-0.13.3.zip
File size
96.1 KiB