TaketstrandPieces
Taketstrand World Build Pieces
Screenshots 2 screenshots
About this mod Author’s original text
TaketstrandPieces
This mod was created specifically for our Taketstrand co-op project.
I'm not an expert in 3D modeling or materials, so there might be minor imperfections with textures or small visual
details. Please keep that in mind.
The project originally started with the idea of working with doors — taking some assets from the BuildIt mod. I modified
these doors as best as I could, adjusting materials to use Ashwood instead. Later, I also adapted the original Blackwood
Gate from the base game by replacing its materials to match the Ashwood theme.
In addition to doors, I added two types of glass walls.
Finally, I created a Reinforced Chest with a customizable label. The chest allows you to set a custom name or
automatically display an item icon based on what you insert.
Note
To see all the new pieces properly, you need a mod that supports scrolling in the build menu!
Recommended: SearsCatalog.
Doors
This mod adds six new doors to Valheim.
You can find all of them in the Building category of the hammer menu.
| Name | Required Station | Resources | Prefab Name |
|:--------------------------------|:----------------:|:------------------------------|:---------------------------|
| Simple Ashwood Door | Workbench | Blackwood ×12 | tkd_piece_ashwood_door |
| Ashwood Door with Window | Artisan Station | Blackwood ×7, Crystal ×2 | tkd_piece_ashwood_door_1 |
| Ashwood Door with Double Window | Artisan Station | Blackwood ×5, Crystal ×4 | tkd_piece_ashwood_door_2 |
| Ashwood Door with Full Window | Artisan Station | Blackwood ×4, Crystal ×4 | tkd_piece_ashwood_door_3 |
| Ashwood Door with Framed Window | Artisan Station | Blackwood ×6, Crystal ×4 | tkd_piece_ashwood_door_4 |
| Ashwood Gate | Black Forge | Blackwood ×16, FlametalNew ×4 | tkd_piece_ashwood_gate |
Glass walls
This mod also adds two glass wall pieces, perfect for modern or stylish builds.
You can find them in the Heavy Building category of the hammer menu.
| Name | Station | Cost | Prefab |
|:----------------|:------------|:-----------|:----------------------------|
| Glass Wall | Stonecutter | 6× Crystal | tkd_piece_glass_wall |
| Glass Half Wall | Stonecutter | 3× Crystal | tkd_piece_glass_wall_half |
Named Chest
This mod adds a special Reinforced Chest with a customizable name!
You can find it in the Furniture category of the hammer menu.
| Name | Station | Cost | Prefab |
|:---------------------------|:----------|:--------------------------------|:------------------------|
| Reinforced chest with sign | Workbench | 10× Fine wood, 2x Iron, 1x Coal | tkd_piece_named_chest |
The chest behaves like a normal container, but it has additional features:
- Editable sign: Press Shift + E to edit the chest's label.
- Quick item name insertion:
- Press [1–8] to insert both the item name and icons.
- Press Shift + [1–8] to insert only the item name (text).
- Press Alt + [1–8] to insert only the item icons.
- Icons and text display:
The label dynamically shows either text, icons, or both, depending on how you insert the item.
How it works
When editing the chest label, you can insert a special syntax:
- #InternalID — Inserts the name and icons of the item.
- #InternalID#mode_all — (default) Displays both text and icons.
- #InternalID#mode_text — Displays only the text (name of the item).
- #InternalID#mode_icon — Displays only the item icons without any text.
If you simply enter plain text (without #) or item wasn't find, it will show only the text on the chest front.
Tip: The InternalID is usually the prefab name of the item, e.g., Wood, Coal, BlackMetal, etc.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: