SwmarlyValheimQOL

v2.0.15·Updated 2026-09-14

Configurable Valheim 1.0 QOL mod: floating items, water equipment, sleep voting, coin pocket, diving, running hotbar equipment, sitting regen, tree replanting, auto-repair, vehicle dismantling, eterna

About this mod Author’s original text

Swmarly Valheim QOL

One optimized BepInEx plugin containing the quality-of-life changes used by Swmarly's Valheim setup.

Included features

  • Dropped items float using Valheim's native Floating physics.
  • Equipment can be equipped while swimming, including the equipment-update transaction used by Valheim's water restriction.
  • Hotbar equipment can be used while running; the vanilla Player.CheckRun equip gate is removed without changing movement speed or sprint state.
  • Sleep-skip voting with percentage, warning, timeout, cooldown, and solo-server handling.
  • Currency pocket: picked-up coins are stored on the player and are counted by traders; pickup and pocket-funded purchases are validated by the server.
  • Swimming skill speed scaling, idle stamina regeneration, swim sprint, and configurable diving. Hold the configured Dive key (or crouch) to descend and the configured Surface key (or jump) to return toward the surface; the native swim timers and camera water clamp are held correctly while below the surface.
  • Sneak speed scales with the Sneak skill.
  • Health regeneration while sitting.
  • Uncovered structures no longer take rain wear.
  • No stamina cost for hammer, hoe, and cultivator use by default; holding a tool does not remove stamina costs from running or other activities, and an all-actions mode is available.
  • Configurable eternal fuel for native campfires, hearths, braziers, torches, and other configured Fireplace pieces. The server maintains the synchronized fuel value, so the light stays lit for every player.
  • Configurable automatic replanting for supported tree stumps. The default mappings replant Beech, Fir, Pine, Birch, and Oak with their matching saplings; custom stump=sapling mappings are supported for compatible tree mods.
  • Configurable automatic stump removal after felling a tree. It uses Valheim's native stump destruction path so the stump's normal log drops are preserved, and it works with automatic replanting.
  • Configurable automatic repair when a workbench/crafting station is open. It uses Valheim's native repair eligibility checks and repairs every eligible weapon, tool, armor, bow, shield, and normal durability item the station can handle.
  • Configurable hammer middle-click dismantling for supported boats and carts. It extends Valheim's native build-removal eligibility while preserving native ownership, resource drops, effects, and networked destruction; occupied or attached carts remain protected.
  • Multiple players can open and interact with the same chest together, including wagon inventories. Chest item moves are routed through an authoritative server-owner transaction layer so simultaneous moves are accepted or rejected without client-side duplicate inventories.
  • SpeedyPaths-style dirt/stone path and structure movement bonuses, with no running stamina usage on dirt and stone paths by default.
  • Server-side NoAFKRaids behavior: random raids are blocked when an AFK player is within the configured event protection radius; if Valheim does not expose an event position, it safely falls back to blocking only when all connected players are AFK.

Installation

Install the package with r2modman Mod Manager, or extract the contents into the Valheim game directory so the DLL is under BepInEx/plugins. Version 2.0.15 requires Jötunn 2.30.0 and the exact same QOL version on the server and every client.

For a dedicated server, install the package in the server instance's BepInEx/plugins directory and start the server once. The config will be created at BepInEx/config/Swmarly.ValheimQOL.cfg inside that server instance. In multiplayer, install the same package on every client as well: sleep voting, chest sharing, NoAFKRaids, and currency balance transactions use the server for authority, while equipment-in-water, running hotbar equipment, SpeedyPaths movement, diving, and the currency-pocket UI require the client copy.

The currency pocket is a separate coin balance: picked-up coins appear in the po

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
SwmarlyValheimQOL-2.0.15.zip
File size
93.1 KiB