SwiftPickup

v1.3.3·Updated 2026-09-13

Optimized auto-pickup for Valheim: smooth per-frame magnet, ground drops merged into stacks, loot multiplier on pickup - zero lag.

About this mod Author’s original text

SwiftPickup

Optimized item pickup for Valheim. Replaces the vanilla Player.AutoPickup loop, which calls ItemDrop.Load() for every item in range on every frame — the main source of lag when many drops are on the ground.

English below / Описание на русском ниже.

English

Features

  • Fast auto-pickup — ItemDrop.Load() runs once per actually picked item, pickups are spread across frames (budget per scan). No stutters with hundreds of drops.
  • Smooth magnet — items glide to you frame-by-frame (like vanilla), and are picked up instantly on arrival. Magnet works only within the pickup radius, far items stay on the ground.
  • Drop stacking — identical items lying nearby are merged into a single stack object (as if the player dropped it). Massively reduces the number of physical objects on the ground.
  • Loot multiplier — multiplies item amounts at pickup time (both auto- and hand-pickup). The ground holds a vanilla number of objects, so there is no spawn-freeze like in object-multiplier mods.
  • Independent toggles — pickup (hotkey), multiplier and stacking are configured separately.
  • Per-item ignore list, optional pickup effects/messages off for extra performance.

Config (BepInEx: BepInEx/config/user.swiftpickup.cfg)

| Section | Key | Default | Description |

|---|---|---|---|

| General | Enabled | true | Auto-pickup master switch |

| General | PickupRange | 3.5 | Pickup/magnet radius (m) |

| General | ScanIntervalSeconds | 0.15 | Scan interval (higher = cheaper) |

| General | MaxPickupsPerScan | 2 | Pickups per scan, spreads the load |

| General | MagnetSpeed | 15 | Magnet pull speed |

| General | ToggleKey | F8 | Hotkey toggles pickup only |

| General | IgnoreItems | — | Comma-separated prefabs to ignore |

| Loot | LootMultiplier | 5 | Item amount multiplier at pickup. 1 = off |

| Merge | MergeNearbyDrops | true | Merge identical ground items into one stack |

| Merge | MergeRadius | 3 | "Lying nearby" radius (m) |

| Merge | MergeMinCount | 2 | Minimum identical items to trigger a merge |

| Merge | MaxMergesPerScan | 2 | Merges per scan |

| Performance | SkipPickupEffects | true | Skip pickup particle effects |

| Performance | ShowPickupMessages | true | "+Wood xN" HUD messages |

Install

Install with r2modman Mod Manager, or manually: put SwiftPickup.dll into BepInEx/plugins. Requires BepInEx 5.

Русский

Возможности

  • Быстрый автоподбор — ItemDrop.Load() вызывается один раз на фактически подобранный предмет, подбор распределён по кадрам. Никаких фризов даже при куче лута на земле.
  • Плавный магнит — предметы съезжаются к вам кадр за кадром (как в ванили) и подбираются мгновенно при подлёте. Магнит работает только в радиусе подбора.
  • Кучки — одинаковые предметы, лежащие рядом, склеиваются в один объект-стак (как будто выкинул игрок). Радикально снижает число физических объектов на земле.
  • Множитель лута — умножает количество предметов в момент подбора (автоподбор и вручную по E). На земле лежит ванильное число объектов — нет фриза спавна, как у модов, множащих физические объекты.
  • Независимые переключатели — подбор (горячая клавиша), множитель и кучки настраиваются отдельно.
  • Список игнорируемых предметов, отключаемые эффекты/сообщения подбора.

Установка

Через r2modman Mod Manager, либо вручную: SwiftPickup.dll в BepInEx/plugins. Требуется BepInEx 5.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
SwiftPickup-1.3.3.zip
File size
19.2 KiB