StorseleServer
Northen Sweden private server mod pack.
About this mod Author’s original text
Storsel Private Server
This is used in a private server
Version
1.6.1 Updated mods
1.6 New fresh start! Again! Mod updated.
1.5.1 Some mods was not compatible. So replaced em.
1.5 New fresh start! Again!
1.4.2 Update and added Sailing skill
1.4.1 Added and removed for a new launch!
1.4.0 Replaced and removed some mods. configs included.
1.3.0 Server char save and removed shovel!
1.2.0 Added trashcan! and some updates
1.1.0 Ooh... Random Spawn, New build items and more. We now plan to run NoPortals
1.0.22 Mod uppdated
1.0.21 Let's se if Smoothsave will fix the save freeze
1.0.20 Removed statlogger, bombs didn't work when it was installed.
Updated Jotun, Removed Buoys (we found it not so usefull, they where to big imo)
1.0.19 Small fix
1.0.18 Added Buoys, Spyglass, UsefulTrophies and a statlogger. Updated some mods.
1.0.17 Added NomapPrinter that we run in heavy restrictions. No pins etc etc.
Updated outdated mods.
1.0.16 Mods updated and added TastyChickenLegs AutomaticFermenters
We run NoMaps atm so we also added RustyMods RustyCompass
1.0.15 Updated versions of some mods.
1.0.14 Added BuildRestrictionTweaksSync
1.0.13 Added Digitalroot-Better_Wisps
1.0.12 Added AdvancedTerrainModifiers
1.0.11 Updated some mod deps
1.0.10 Replaced Configuration Manger with Azus_UnOfficial_ConfigManager. (The other one is broken and not updated in 2years.)
1.0.9 Updated all mods to latest (23-10-08)
1.0.8 Added Speedypath and included config files.
1.0.7 Fixed our Icon for the server
1.0.6 Added AzuAutoStore
1.0.5 Replaced InstantBuildingRepair -> AzuAreaRepair
1.0.4 Added InstantBuildingRepair
1.0.3 Added Configuration Manager, TimedTorchesStayLit
1.0.1 Replaced some mods
1.0.0 The first step
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: