StormExposure

v0.6.1·Updated 2024-11-01

An experimental mod which adds an exposure debuff for weather mechanics in Valheim.

Screenshots 1 screenshots

About this mod Author’s original text

Storm Exposure

An experimental mod which adds an exposure debuff for weather mechanics in Valheim.

About

I put together a simple proof-of-concept mod to test out hooking into Valheim's weather system to drive a new Exposure debuff. The longer you are out in bad weather, the worse your stam regen and movement speed gets. Eventually you will start to lose health.

The only way to counter at the moment is seek Shelter. Build something, duck under a dolmen or into a dungeon, or simply suffer from exposure. 🙂

Additional Notes

Right now all bad weather is treated equally.

Some biomes only have one weather pattern, so currently those don't cause exposure at all.

All Boss fight environments usually have storm systems for dramatic effect, so right now they don't count as exposure-causing bad weather.

Warning

You should treat this mod as an alpha. Not that many people have used it, and so there could be bugs. There shouldn't be any major bugs that would cause your character/world files to melt or something, but that doesn't necessarily mean it's bug-free. Do not use it with a character or world you care about without backing-up those files first.

Future Plans

I may develop this mod further, if people like it. Some of the ideas and suggestions include:

  • Add additional weather for biomes with only one or two patterns, ensuring all biomes can cause exposure as well as offer reprieve from it.
  • Add gear and/or potions, or allow the existing resistance stats, to resist storm effects for longer, give temporary relief of the debuff, etc.
  • Maybe have biome-specific effects, in addition to exposure: Slime effect for swamp, influence frozen effect for mountain, etc.
  • Add a final catastrophic effect or injury when players reach maximum exposure, also maybe biome specific: Toxic poison for swamp, thunderbolt the player for thunderstorms, etc.
  • Add more varied weather, increases in storm intensity, and vary by biome (eg meadows thunderstorms maybe weaker than mistlands thunderstorms, etc).

Installation

_NOTE:_ Users that are upgrading should delete their config file and run the game to let the plugin generate a new one. Settings can and do change between versions, and old configs may be incompatible.

Manual

  • Un-zip StormExposure.dll to your /Valheim/BepInEx/plugins/ folder.

(manual install)

  • Go to Settings > Import local mod > Select StormExposure.zip.
  • Click "OK/Import local mod" on the pop-up for information.

Contact information

For Questions or Comments, find probablykory in the Odin Plus Team Discord

Support me

I spend countless hours every day working on, updating, and fixing mods for everyone to enjoy. While I will never ask for anyone to pay me to make a mod or add a feature, any support is greatly appreciated!

Known issues

If you find a problem, please visit my github

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
StormExposure-0.6.1.zip
File size
259.7 KiB