StopDropScattering

v1.1.0·Updated 2026-09-28

Prevents dungeon mining drops from ending up outside the dungeon

About this mod Author’s original text

StopDropScattering

GitHub Repository

Prevents dungeon mining drops from being scattered outside the dungeon.

What it does

When mining inside dungeons (like crypts), items can sometimes end up outside instead of staying where they were mined.

This mod detects those drops and moves them directly to the nearest player inside the dungeon.

Multiplayer

For reliable behavior in multiplayer, the mod should be installed on the server and on all clients.

The mod does not enforce this requirement. Players without the mod can still connect, but some drops may not be handled correctly.

How it works (short)

Dungeons exist high above the world. If a mined item spawns outside the dungeon, it falls down and ends up scattered around the dungeon entrance.

This mod detects such falling items and moves them to the nearest player.

License

MIT

Created with ♥️ — and AI assistance

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
StopDropScattering-1.1.0.zip
File size
87.0 KiB