Stop Time
Allows you to break the laws of the universe and stop the flow of time.
About this mod Author’s original text
Stop Time
Allows you to break the laws of the universe and stop the flow of time.
THIS IS RELEASED AS THE EXPERIMENTAL VERSION FOR NOW.
USE AT YOUR OWN RISK.
Everyone must have this mod installed to join the game.
Disclaimer
This mod is used by the author and released at the request of other players.
Its intention is to stop time during server maintenance and preparation for events.
It has NOT undergone extensive testing and may cause unexpected behavior.
Description
Adds two new commands:
- timestop - Stops the flow of time
- timeresume - Resumes the flow of time
Time can also be stopped through mod configuration.
Commands are sent to the server, making them usable in multiplayer.
All clients will be notified when time is stopped or resumed.
Time does not affect the movement of entities or piece physics.
Processes like ore smelting will not work.
Days and daytime will not progress.
Another observable effect is that waves will stop moving.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: