Station Radius
Set each crafting station build circle and use distance from config.
About this mod Author’s original text
Station Radius
| GitHub |
| --- |
| github.com/frizzlebeard/FrizzQOL.StationRadius |
Your own build circle and use distance for every crafting station. 🔧
What it does
Each station can have its own build radius and its own distance for using and opening it. The first launch writes one section per station, filled in with the vanilla distances, so nothing changes until you edit a number.
Workbench extensions still add their normal bonus on top of BuildRadius.
Config
BepInEx/config/com.frizzqol.stationradius.cfg
| Setting | What it does |
| --- | --- |
| BuildRadius | Build circle in meters. 0 or less keeps vanilla. |
| UseRadius | Use and open distance in meters. 0 or less keeps vanilla. |
Multiplayer
Install this on the dedicated server and on every client. Use the same config on each of them.
Install
Install with r2modman or the Mod Manager.
To install by hand, copy FrizzQOL.StationRadius.dll into BepInEx/plugins.
Requirements
- Valheim
- BepInExPack for Valheim
Support
☕ If you enjoy my work, please buy me a coffee.
Cash App: $FrizzleFry4
License
MIT License. You can use, copy, change, and share this mod. The LICENSE file shipped with the package has the full text.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: