soulheimweed config

v0.2.6·Updated 2025-01-01

Configurations necessary to play with the soulheimweed modpack

About this mod Author’s original text

Not renegade vikings, unfortunately when I played it, an unplayable lag appeared in the base, only in the base, so I took on the task of seeing which mod caused the lag, unfortunately it was renegade vikings, I know it's fun to put bosses and others npcs but it destroys the playability due to the damn lag, that lag subtracts fps second after second to the minimum of 2 and 1 fps which makes it impossible to play. I reduced the difficulty of the mobs a little so that on meadows you don't have to upgrade the workbench to the maximum level and upgrade armor to defeat the first boss, although I do recommend at least having level 2 deer armor. Remove the renegade vikings mod, disabled or deleted.

Unfortunately I removed the viking npc mod because it causes unplayable lag, so I recommend removing or disabling it, to remove the bases of the vikings generated in the world, it is necessary to use upgrade world with the world_reset command, below I put the necessary mods to prevent them from being lose items from other mods and unequip items from shudnal's extra slots inventory before disabling most mods to run upgrade world.

Is the same like motaheimhispano but certain configs are in english for english speakers and added enchantment system mod, english version is better than spanish because english have all traductions of mods, spanish not have all, and for my exprience with the modpack I see great difficulty like souls games but maybe not is the exaclty the same, is aproximated.

Added new config for the new mods.

These config are necessary to have a good and difficult immersion, almost like dark souls.

With spawn that, the appearance of creatures was configured according to the weather, such as grayer when it rains or is foggy or wild boars and deer appear according to reality.

Bosses need more resources:

8 deer trophies

30 ancient seeds

60 bones

12 eggs

15 totems

6 Soldier Seeker Trophies

Among some important settings.

Those who have advanced a world with its respective constructions before biome lords quest, rtD mods, the altars of creations content and the other warpalicious packages, I suggest using upgrade world or creating a new world and passing the constructions with build share.

IMPORTANT: Before deactivating the corresponding mods, unequip armor and other items from the extra inventory of extra slots shudnal so that they are not lost.

Leave only these mods for upgrade world and use the world_reset command from console -console in Valheim parameters in Steam, reset locations and zones, IMPORTANT: make sure that the shudnal extra slots items are unequipped (or maybe you can leave it the mod with the other for reset world, but Im not sure if that works) so as not to lose them before starting with only these mods:

-Bepinex

-Plant everything

-Stonepickaxe

-Jotunn

-Valweed

-Planteasily

-World advancement

-boss sacrifice requirements

-bepinex configuration manager

-better archery

-start up accelerator

-hildirquest

-smoothsave

-creaturelevelloot

-biome quest lords

-serverdevcommands

-upgrade world

-all packs of warpalicious

-rtD mods

-honey plus

-odin bears

-creature level

-spawn that

-enchantment system

-treasure chest tweaks

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
soulheimweed_config-0.2.6.zip
File size
1006.8 KiB