SomethingNearby
This is my first mod! It is a simple mod that scrapes the console logs and looks for messages like "Deer spawned" or "Dungeon Loaded" and then places a message within the in-game UI for you to be noti
About this mod Author’s original text
SomethingNearby v 1.0.0
This is my first mod! It is a simple mod that scrapes the console logs and looks for
messages like "Deer spawned" or "Dungeon Loaded" and then places a message within
the in-game UI for you to be notified.
Uses BepInEx and my own mod library which contains a lightweight version of Jotunn libs.
Configurables:
Turn messages on / off
Message color
Message timings
Message position
Limitations:
- Only English messaging for now (localization can be added in a future version)
- It won't inform you of creatures that already exist in an area.
- It only scrapes the logs, so if the logging changes it may break
- Text is always right justified for now, I may add this to the config in future.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: