SomethingNearby

v1.0.0·Updated 2022-11-01

This is my first mod! It is a simple mod that scrapes the console logs and looks for messages like "Deer spawned" or "Dungeon Loaded" and then places a message within the in-game UI for you to be noti

About this mod Author’s original text

SomethingNearby v 1.0.0

This is my first mod! It is a simple mod that scrapes the console logs and looks for

messages like "Deer spawned" or "Dungeon Loaded" and then places a message within

the in-game UI for you to be notified.

Uses BepInEx and my own mod library which contains a lightweight version of Jotunn libs.

Configurables:

Turn messages on / off

Message color

Message timings

Message position

Limitations:

  • Only English messaging for now (localization can be added in a future version)
  • It won't inform you of creatures that already exist in an area.
  • It only scrapes the logs, so if the logging changes it may break
  • Text is always right justified for now, I may add this to the config in future.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimNoPetRides-NoPetRides_ModUtils

File & checksum

Filename
SomethingNearby-1.0.0.zip
File size
72.7 KiB