SoloMapPins

v0.2.1·Updated 2026-07-16

Keeps unique Valheim map location pins personal until each player discovers them.

About this mod Author’s original text

Solo Map Pins

Solo Map Pins keeps unique Valheim map locations personal on multiplayer servers.

When a server already knows about traders, bosses, or custom location icons, this mod hides those distant synced pins from each player until that player personally gets close enough to discover them. Once discovered, the pin stays visible for that character.

This is intended for servers where exploration should stay individual. It supports vanilla unique locations and locations that use Valheim/Jotunn location icons, including More World Locations-style traders and ports.

Install

Place SoloMapPins.dll in BepInEx/plugins on each client. Server install is optional.

Config is generated at:

BepInEx/config/SoloMapPins.cfg

Recommended defaults are already enabled.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
SoloMapPins-0.2.1.zip
File size
188.1 KiB