Snow Lantern On Ice
Lets the Snow Lantern survive in any biome only while directly supported by an Ice Block.
Screenshots 1 screenshots
About this mod Author’s original text
Snow Lantern * On Ice
By JayBird
Snowballs belong outdoors in the cold... BUT if you want them in any Valheim Biome except Ashlands then put them 'On Ice'.
This Valheim 1.0 compatibility mod lets a Snow Lantern remain in any biome when it is directly supported by a crafted Ice Block (piece_icecube). The exception follows the Ice Block: remove or melt it, and the lantern returns to normal vanilla wear.
What it changes
- Snow Lantern on an Ice Block: ignores periodic environmental/stability wear.
- Snow Lantern on dirt, stone, wood, or another surface: unchanged vanilla behavior.
- Ice Blocks: unchanged; they still follow Valheim's normal heat/melting rules.
- Other lights, fireplaces, building pieces, and direct attack damage: unchanged.
Installation
Install through r2modman Mod Manager, or extract the included BepInEx folder into your Valheim installation. Do not keep an older SnowLanternOnIce.dll elsewhere under BepInEx/plugins.
Notes
The mod uses BepInEx and Harmony only; Jotunn is not required. Install it on every client that should see the intended behavior. Server installation is also recommended for dedicated servers.
Credits
Original Snow Lantern concept and package source: SnowLanternOnIce. Valheim 1.0 compatibility work, packaging, and changelog: JayBird.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: