SmokeReducer

v1.0.0·Updated 2026-10-11

Fewer smoke puffs from fires, ovens and kilns (each puff is a physics object): spawns them less often and lowers the cap. Better FPS at big bases.

About this mod Author’s original text

Smoke Reducer

Every smoke puff from a fire, oven or kiln is a separate physics object that lives about 13 seconds, and the game keeps

up to 100 of them around you, often trapped under roofs. At a base with many fires that costs noticeable FPS.

Features

  • Fires spawn smoke puffs less often (default: half as often).
  • Fewer puffs alive at once (default 50 instead of 100); the oldest fade out first, as the game itself does.
  • Fires burn exactly as before; smoke columns are just a bit thinner.

Settings

| Section | Setting | Default |

|---|---|---|

| Smoke | Spawn interval multiplier | 2 (1 = vanilla) |

| Smoke | Max smoke puffs | 50 (vanilla 100) |

Notes

  • Client-side; smoke is not shared between players.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
SmokeReducer-1.0.0.zip
File size
11.7 KiB
SHA-256
0c2996fb1fc4daa16bf32fa3684b8b03c0aa928a4226ba0cfd9ad2575d86543f
Stored at
2026-10-12 00:31