SmartBallista
Complete ballista overhaul: ammo allowlists (arrows/missiles), infinite ammo mode, custom targeting filters, and turn/fire rate multipliers with ServerSync.
About this mod Author’s original text
Smart Ballista
Transform Valheim's Ballista into a precision automated defense turret! Smart Ballista gives you full control over ammo types, targeting filters, tracking speeds, and ammo consumption, backed by seamless multiplayer ServerSync.
Note: Smart Ballista replaces and supersedes TurretAmmoFix.
A Valheim BepInEx 5 plugin with embedded ServerSync.
Features
- Expanded Ammo Compatibility:
- Load any bolt type (Blackmetal, Wood, etc.).
- Optional support for firing standard bow arrows and custom projectiles.
- Infinite Ammo Mode:
- Enable infinite ammo so ballistas defend your base tirelessly without constant manual reloading.
- Selective Targeting:
- Independent toggles for targeting hostile enemies, tamed animals, and players. Never get shot by your own defenses again!
- Performance & Tuning:
- Tune turn rate and rotation acceleration for snappier tracking.
- Modify attack cooldown / fire rate and detection range.
- Multiplayer Synchronized:
- Synchronizes balance settings automatically from dedicated servers.
- Seamless Upgrade:
- Automatically imports settings from legacy custom.turretammofix.cfg if present.
Requirements
- BepInExPack Valheim
- Valheim 1.0.16+
Installation
- Install through your mod manager (recommended).
- Manual: place SmartBallista.dll into BepInEx\plugins\SmartBallista\.
- Important: If updating from TurretAmmoFix, remove TurretAmmoFix.dll from your plugins folder to avoid duplicate patch warnings.
Support
If this mod has made your journey through the Tenth World a little better, consider tossing a coin into my Ko-fi jar: Your support keeps the forge hot and the mead flowing! Skål!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: