SlowSailingBagpipes
Play custom bagpipe music while rowing your Viking longship! Starts when you row forward or backward.
About this mod Author’s original text
Slow Sailing Bagpipes
Play custom bagpipe music while rowing your Viking longship!
Description
Tired of the silence while rowing your boat in Valheim? This mod adds atmospheric bagpipe music that plays automatically when you row at slow speed (forward or backward). Perfect for those long journeys across the ocean!
Features
- Automatic Music Playback: Music starts after about 0.1 seconds of eligible rowing, then fades in over 1.5 seconds
- Forward & Backward Rowing: Works with both rowing directions
- Custom Music Support: Add your own MP3, OGG, or WAV files
- Random Selection: Multiple tracks? The mod randomly picks one each time
- Smooth Transitions: 1.5-second fade-in, 0.5-second fade-out
- Grace Period: Stop rowing briefly? Music resumes instantly within 10 seconds
- Game Music Muting: Automatically mutes Valheim's soundtrack during playback
- Configurable: Adjust volume and track folder location
How to Use
- Get in a boat (Raft, Karve, or Longship)
- Set speed to slow (press W until you see the rowing animation)
- Row briefly - after about 0.1 seconds, the music will start fading in
- Stop rowing - music fades out, but resumes instantly if you start again within 10 seconds
Customizing Your Music
Using r2modman (Recommended)
- Launch r2modman and select your Valheim profile
- Click "Settings" → "Browse profile folder"
- Navigate to: BepInEx/plugins/BagPipesTracks/
- Add your MP3/OGG/WAV files to this folder
- Delete or replace the placeholder ghost_bagpipe_track.mp3
- Launch the game!
Supported Audio Formats
- MP3 (recommended) - 192 kbps or higher
- OGG (Ogg Vorbis)
- WAV (uncompressed)
Tips for Best Results
- Use loopable tracks for seamless playback
- Recommended length: 30-120 seconds
- Multiple files will be randomly selected each time
- Files should be non-zero size (delete the 0-byte placeholder!)
Finding Bagpipe Music
Looking for royalty-free bagpipe music?
- Freesound: (search "bagpipes")
- Pixabay Music: (search "bagpipes" or "celtic")
- YouTube Audio Library:
- Incompetech: (Kevin MacLeod)
Note: The included track is from Uppbeat - License code: ZYTOPY5OYRRTR1FG
Configuration
After first launch, edit the config file at:
BepInEx/config/eh.mataeo.valheim.slowsailingbagpipes.cfg
Available Settings
[General]
Enabled = true # Master toggle (true/false)
Volume = 0.85 # Bagpipe volume (0.0 to 1.0), scaled by the in-game Master and Music sliders
[Audio]
TrackDirectory = BagPipesTracks # Audio folder (relative or absolute path)
Troubleshooting
No music plays
- Ensure you have audio files in the BagPipesTracks folder
- Check that files are not 0 bytes (delete placeholder)
- Verify you're rowing at slow speed (not half or full)
- Keep rowing for at least 0.1 seconds
- Check the log: BepInEx/LogOutput.log
Music doesn't stop
- This is a known Valheim API quirk - try stopping and starting rowing
- Check BepInEx/plugins/Logs/ for the mod's detailed log
Want different music volume?
- The bagpipes follow the in-game Master and Music volume sliders, so adjust those first
- To change the bagpipes relative to the game's music, edit the config file and change Volume = 0.85 (0.0 to 1.0)
- Volume and TrackDirectory changes apply immediately while the mod is running
Technical Details
- Trigger delay: 0.1 seconds
- Fade-in: 1.5 seconds
- Fade-out: 0.5 seconds
- Grace period: 10 seconds
- Rowing detection: Forward (Ship.Speed.Slow) OR Backward (Ship.Speed.Back)
Compatibility
- Valheim: 1.0 and later (verified against 1.0, Unity 6000.0.75f1)
- BepInEx: 5.4.2350+
- Multiplayer: Client-side only (each player hears their own music)
Source Code & Issues
- GitHub:
- Report bugs:
Credits
- BepInEx Team: Mod framework
- Valheim Modding Team: Jotunn library
- Iron Gate S
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: