SilverFightingKnife
A mod that replaces the vanilla Silver Knife mesh and texture.
Screenshots 5 screenshots
About this mod Author’s original text
Silver Fighting Knife
A mod that replaces the Demolisher Hammer's mesh & texture with that of a sword.
This mod was commissioned by user EnclaveSix.
Video:
About Me
I'm a YouTuber/Game Developer/Modder who is interested in all things necromancy and minion-related. Please check out my YouTube channel and if you like the work I do and want to give back, please consider supporting me on Patreon or throwing me a dime on Ko-fi. You can also check out my website where I host information on all known necromancy mods, games, books, videos and also some written reviews/guides.
Thank you and I hope you enjoy the mod! If you have questions or need help please join my Discord.
Bisect Hosting
I'm partnered with Bisect Hosting to give you a discount when you use promocode chebgonaz.
Reporting Bugs & Requesting Features
If you would like to report a bug or request a feature, the best way to do it (in order from most preferable to least preferable) is:
a) Create an issue on my GitHub.
b) Write to me on Discord.
Requirements
- Valheim
- BepInEx
- Jotunn
Installation (manual)
- Extract the contents of the plugins folder to your BepInEx plugins folder in the Valheim directory.
A correct installation looks like:
plugins/
├── enclavesix
├── enclavesix.manifest
├── ValheimMeshReplacerTemplate.dll
└──... other mods...
Features
Detailed info in the wiki. Here's the short version:
- Replaces the Demolisher Hammer's mesh and texture with a greatsword.
Source
You can find the github here.
Special Thanks
- EnclaveSix for commissioning the mod.
- Lucien Pavel for the fantastic Heavy Greatsword model.
Changelog
2023
Date | Version | Notes
--- | --- | ---
03/12/2023 | 1.2.1 | update jotunn to 2.15.0
06/10/2023 | 1.2.0 | update of packages and recompile for hildr's request
23/08/2023 | 1.1.0 | update for new valheim patch
02/08/2023 | 1.0.0 | Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: