SilencePlease

v1.1.1·Updated 2025-05-31

A configurable Valheim mod to selectively mute specific sound effects.

About this mod Author’s original text

Silence Please

A configurable sound muting mod for Valheim.

If you're enjoying the mod, perhaps consider buying me a coffee.

Overview

Silence Please is a Valheim mod that allows you to selectively mute specific in-game sound effects. It provides both granular control (mute any sound by name) and convenient quick-mute options for common annoyances like chickens, shield generators, and wolf howls.

Features

  • Realtime mute/unmute when editing with configuration manager
  • Mute Any Sound: Specify a comma-separated list of sound effect names to mute.
  • Quick Mute Options:
  • Chickens: Instantly mute chicken sounds (sfx_love).
  • Shield Generators: Instantly mute shield generator hum (sfx_shieldgenerator_powered_loop).
  • Wolves: Mute wolf howls, with options to mute only when cubs are nearby or always.
  • Asksvin: Instantly mute Asksvin sound effects (sfx_asksvin_footstep, sfx_asksvin_idle).
  • Wolf Howl Silencing Modes:
  • Off: No wolf howls are muted.
  • CubsInRange: Only mute howls if a wolf cub is within a configurable range.
  • On: Always mute wolf howls.
  • Log Sound Events: Optionally log all sound effect names as they play, to help identify which sounds to mute.
  • Enable/Disable Mod: Toggle the mod on or off without uninstalling.

Configuration

All settings for Silence Please are available in the BepInEx configuration file, located at BepInEx/config/org.bepinex.plugins.silenceplease.cfg. Here’s what you can configure:

  • Enable Mod

This option allows you to enable or disable the mod entirely. Set to true to activate the mod, or false to turn it off without uninstalling.

  • Mute Sounds

Enter a comma-separated list of sound effect names you want to mute. For example: sfx_love,sfx_shieldgenerator_powered_loop. Use the logging feature (see below) to discover sound names.

  • Silence Chickens

If enabled, this will mute the chicken sound effect (sfx_love). Set to true to silence chickens.

  • Silence Shield Generators

If enabled, this will mute the shield generator sound effect (sfx_shieldgenerator_powered_loop). Set to true to silence shield generators.

  • Silence Wolves

Controls how wolf howls are muted.

  • Off: No wolf howls are muted.
  • CubsInRange: Only mutes howls if a wolf cub is within a certain range.
  • On: Always mutes wolf howls.
  • Silence Asksvin

If enabled, this will mute the Asksvin sound effects (sfx_asksvin_footstep, sfx_asksvin_idle). Set to true to silence Asksvin.

  • Wolf Silence Range

When using the CubsInRange mode for wolf howls, this setting determines the range (in meters) to check for nearby wolf cubs. Default is 30.

  • Log Sounds

When enabled, the name of every sound effect played will be logged to the console. This is useful for identifying which sound names to add to the mute list.

To change these settings, edit the config file with your preferred values and save. The mod will automatically apply your changes the next time you launch the game.

Compatibility

  • Incompatible with: valheim_plus (org.bepinex.plugins.valheim_plus)
  • Requires: BepInEx

Identifying Sound Names

Enable the Log Sounds option in the config to print the name of every sound effect played. Use these names in the Mute Sounds list to mute specific effects.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
SilencePlease-1.1.1.zip
File size
33.8 KiB