shrooms
adds more mushrooms to valheim with trippy new effects
Screenshots 3 screenshots
About this mod Author’s original text
SHROOMS
This mod adds new mushrooms with interesting effects!
It is designed to not be game breaking.
Configs are ServerSync so you can use on servers too!
Mushroom - Pickable_Mushroom - the vanilla red mushroom is not changed
MushroomYellow - Pickable_Mushroom_yellow - the vanilla yellow mushroom is not changed
MushroomBlue - Pickable_Mushroom_blue - added a tripping camera effect
MushroomBlack - Pickable_Mushroom_black - it kills you 👻
MushroomBlood - Pickable_Mushroom_blood - adds red tripping camera effect - high healing
MushroomGreen - Pickable_Mushroom_green - desaturated camera effect, wishbone
MushroomPink - Pickable_Mushroom_pink - all pickable objects now have pink glow
MushroomPurple - Pickable_Mushroom_purple - plays random sounds
MushroomRainbow - Pickable_Mushroom_rainbow - rainbow camera effect, high food/stam
MushroomLava - Pickable_Mushroom_lava - orange camera effect, regens stamina
MushroomWhite - Pickable_Mushroom_white - white camera effect, regens eitr
how to use
option 0: explore the world and find/craft them naturally
option 1: manually spawning the mushrooms spawn MushroomPink 5
option 2a: manually spawning pickable mushrooms in your world spawn Pickable_Mushroom_pink
option 2b: manually placing pickable mushrooms in the world using infinity hammer mod by Jere hammer Pickable_Mushroom_pink
option 2c: use a spawnthat config to place them throughout your world automagically!
change log
0.0.1 initial release of tripping mod
0.1.0 renamed to shroooms, added jotun dependency, added custom mushrooms
1.0.1 readme fixes lol
1.1.0 removed hardcoded world vegetation spawners, please use spawnthat config instead
1.1.1 changed death effect of black mushroom to be damage over time instead of immediate death
1.1.2 mistlands
1.1.3 fix for big networking update
1.2.0 jotunn dependency fix
1.3.0 rebuilt for new valheim version
1.4.0 rebuilt for new valheim version
1.5.0 added more config variables, added deepnorth and ashlands mushroom, updated for 1.0
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: