ShipTweaks

v1.0.0·Updated 2026-07-20

Configurable Valheim ship speeds with rowing force multiplied by players on the ship.

About this mod Author’s original text

ShipTweaks

ShipTweaks is a standalone Valheim BepInEx 5 mod for configurable ship speed and rowing behavior.

Status

This release has been tested in multiplayer, but ship physics can still vary with latency, world load, and other ship-related mods. Back up important worlds before using it on a long-running server.

AI Disclosure

This mod and package were created with AI assistance. OpenAI Codex was used to help generate code, package structure, and documentation.

Features

  • Configurable multipliers for rowing/reverse, half sail, and full sail.
  • Optional normal hard speed limit and separate thunder/storm speed limit.
  • Normal rowing/reverse force can be multiplied by the number of players on the ship.
  • While rowing, xPlayerCount is shown next to the ship speed icon.
  • No seat, W/S, or extra oar mechanics.
  • PaddlePower-compatible approach: existing ship values are changed only temporarily per physics tick.

Configuration

After first launch, edit:

BepInEx/config/domen.valheim.shiptweaks.cfg

Simple settings:

  • RowSpeedPercent
  • HalfSailSpeedPercent
  • FullSailSpeedPercent
  • MaxSpeedLimit
  • StormSpeedLimit
  • PassengerRowingEnabled

If PassengerRowingEnabled = true, rowing uses:

Rowing force = vanilla rowing force RowSpeedPercent / 100 players on ship

Example: RowSpeedPercent = 100 and 3 players on the ship gives 3x vanilla rowing force. RowSpeedPercent = 150 and 3 players gives 4.5x vanilla rowing force.

Default values:

  • RowSpeedPercent = 150
  • HalfSailSpeedPercent = 125
  • FullSailSpeedPercent = 150
  • MaxSpeedLimit = 0
  • StormSpeedLimit = 0
  • PassengerRowingEnabled = true

For MaxSpeedLimit and StormSpeedLimit, 0 means ShipTweaks does not apply an additional hard speed limit. It does not mean 0 m/s. Valheim still limits ships through physics, wind, mass, and water resistance.

Vanilla reference values:

  • Raft: paddle 1.6 m/s, half sail 1.7-2.2 m/s, full sail 2.2-3.1 m/s
  • Karve: paddle 3.14 m/s, half sail 2.8-4.8 m/s, full sail 3.9-7.0 m/s
  • Longship: paddle 3.16 m/s, half sail 3.6-6.7 m/s, full sail 5.0-9.75 m/s
  • Drakkar: paddle 2.50 m/s, half sail 3.3-6.2 m/s, full sail 4.65-8.9 m/s

Multiplayer

Install ShipTweaks on the server and on all clients that should experience the same ship behavior and UI indicator.

Build.\Build-Package.ps1.\Install-Local.ps1

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
ShipTweaks-1.0.0.zip
File size
11.2 KiB
SHA-256
7b7a222b4a79f0bb89d523889554d1aab419d7506ae647f6bb2729155318962c
Stored at
2026-10-10 18:38