ShipExploration
Increase map exploration radius while sitting/standing on a ship.
About this mod Author’s original text
Increase map exploration radius while sitting/standing on a ship.
Being on open waters you could normally see much further, however, the map reveals the same as being on land.
This mod aims to fix that by increasing map exploration radius while controlling, sitting as a passenger, or standing on a ship.
An increase in radius is determined by ship type, default values:
- Raft - 1.5x
- Karve - 2x
- Longship - 3x
- Drakkar - 3.5x
Config
Multipliers are modifiable through config in Valheim/BepInEx/config/GemHunter1.ShipExploration.cfg
Or use Configuration Manager's in-game F1 panel.
Installation
This mod depends on BepInEx for Valheim.
Use Vortex or you can install the mod manually by copying its.dll file into your Valheim/BepInEx/plugins folder.
Server compatibility
Client-side mod works with any server.
The mod uses ConfigSync: enable setting SyncSettingsEnabled in config to allow server admins to enforce the same settings for all players (enabled by default).
Mod compatibility
Works mods changing exploration range (such as cartographer skill mod) and custom ships from OdinShip.
Changelog
v1.4.0
- added support for Balrond Shipyard mod
- added ConfigSync for multiplayer servers
v1.3.0
- added support for LongshipUpgrades mod
- added config field for Drakkar multiplier (previously it used the one for Longship)
v1.2.1
- updated for Valheim 1.0.7
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: