Shinz ServerMods
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About this mod Author’s original text
Server Mods For our personal server(s)
Changelog
- v1.0.3: deleted client-side mods that aren't required to be on the server.
- v1.0.4: updated Azu ExtendedPlayerInventory to v1.4.2
- v1.0.5: updated mods versions
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
ValheimModding-JotunnTherzie-WarfareTherzie-ArmoryAzumatt-AzuExtendedPlayerInventoryAzumatt-AzuAutoStoreMSchmoecker-MultiUserChestSmoothbrain-InstantEquipAzumatt-AzuMapDetails