Shinz ServerMods

v1.0.9·Updated 2024-05-19

This is a description for a mod. 250 characters max

About this mod Author’s original text

Server Mods For our personal server(s)

Changelog

  • v1.0.3: deleted client-side mods that aren't required to be on the server.
  • v1.0.4: updated Azu ExtendedPlayerInventory to v1.4.2
  • v1.0.5: updated mods versions

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-JotunnTherzie-WarfareTherzie-ArmoryAzumatt-AzuExtendedPlayerInventoryAzumatt-AzuAutoStoreMSchmoecker-MultiUserChestSmoothbrain-InstantEquipAzumatt-AzuMapDetails

File & checksum

Filename
Shinz_ServerMods-1.0.9.zip
File size
22.6 KiB