Shapekeys and More

v2.4.3·Updated 2026-09-10

This is a client-side mod that acts as a utility and a soft library for other mods to use to make use of Styled Models, Shapekeys/Blendshapes, attach_other for sheathes, and different looks on itemsta

About this mod Author’s original text

This is a client-side mod that acts as a utility and a soft library for other mods to use to make use of Shapekeys(Blendkeys) for a having a fit for males and females. It also supports male and female swap outs for models if the prefabs are assembled correctly, as well as custom Itemstand layouts and "attach_other" for creating sheathes for items.

Allows a male and female deformation for 3D models (skinned mesh renderers) if there is a shapekey named "female" it will activate that if the player model is female.

Allows for different models to be used for males and females if the "Attach_Skin" has children named "male" and "female" and will "enable" the correct one based on the player model (male or female)

Allows for creation of sheathes or any other "extra wearable" for weapons if a new child is added to the base prefab called "attach_other"

Can create different placements for items if you assign a "attach_stand" if you wish for different looks for horizontal and/or vertical itemstands you can nest child nodes "h" for horizontal and "v' for vertical.

Allows for "variants" aka Styles of models for things if there is a "style_#" child that matches (Starts at 0, like 'style_0' for default/style)

Allows for "levels" aka Quality of models for things if there is a "level_#" child that matches (Starts at 0, like 'level_0' for quality 1)

Page:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Shapekeys_and_More-2.4.3.zip
File size
64.9 KiB