ServersideQoL ContainerSigns
Adds signs to chests and barrels. Optionally show automated content list and configure the container for other SQoL mods.
About this mod Author’s original text
Serverside QoL
This mod adds some QoL features as a serverside-only mod.
It's designed and tested for dedicated servers with vanilla/console clients (e.g. XBox/PS/Switch users).
If you'd like to support me, subscribe as a test user.
You can help by testing the beta versions on hexium.
Features
- Automatically put signs on chests
- Show container content on those signs
- Configure chests for other ServersideQoL mods via those signs (e.g. auto-store pickup range or auto-smelter-feeding range)
Other ServersideQoL mods
Documentation
The best available documentation is the config file. Read the description of the config options for a better idea of how this mod works.
Feature Requests
If you have an idea you think might fit this mod, you can create a feature request issue in the
github project. If a similar request already exist, you can add a 👍 reaction to it.
Known Issues
Known issues are listed in the github project).
If you experience an issue, please file a report there or on the hexium mod page.
Configuration
The configuration is loaded from $(ValheimInstallDir)/BepInEx/config/ArgusMagnus.ServersideQoL.ContainerSigns.cfg. Start the server once to generate the file if it does not exist.
ContainerSigns
|Option|Default Value|Acceptable Values|Description|
|------|-------------|-----------------|-----------|
|Enabled|True|True/False|Enables/disables the entire mod|
|ChestSignsDefaultText|•||Default text for chest signs|
|ChestSignsContentListPlaceholder|•||If this value is found in the text of a chest sign, it will be replaced by a list of contained items in that chest|
|ChestSignsContentListMaxCount|3||Max number of entries to show in the content list on chest signs.|
|ChestSignsContentListSeparator|
||Separator to use for content lists on chest signs|
|ChestSignsContentListNameRest|Other||Text to show for the entry summarizing the rest of the items|
|ChestSignsContentListEntryFormat|{0} {1}|.NET Format strings for 2 arguments (String, Int32): string for entries in the content list, the first argument is the name of the item, the second is the total number of per item.|
|WoodChestSigns|None|Left, Right, Front, Back, TopLongitudinal, TopLateral|Options to automatically put signs on wood chests|
|ReinforcedChestSigns|None|Left, Right, Front, Back, TopLongitudinal, TopLateral|Options to automatically put signs on reinforced chests|
|BlackmetalChestSigns|None|Left, Right, Front, Back, TopLongitudinal, TopLateral|Options to automatically put signs on blackmetal chests|
|GraustenChestSigns|None|Left, Right, Front, Back, TopLongitudinal, TopLateral|Options to automatically put signs on grausten chests|
|WardrobeSigns|None|Left, Right, Front, Back, TopLongitudinal, TopLateral|Options to automatically put signs on wardrobes|
|BarrelSigns|None|Left, Right, Front, Back, TopLongitudinal, TopLateral|Options to automatically put signs on barrels|
|ObliteratorSigns|None|Front|Options to automatically put signs on obliterators|
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: