SelfieStick
Valheim 1.0-1.0.17 photography engine: exact lens positioning, unattended 4K capture, weather control, and proof receipts.
Screenshots 2 screenshots
About this mod Author’s original text
SelfieStick
Gallery composition and portable local capture are available as a 0.3.2 candidate.
See the capture contract, proof and initial save-isolation incident
and the extracted runner instructions.
The gallery and Creator/DM now let a user compose one archived-world still, download
an exact selfiestick-capture/v1 package, and render its PNG locally from the
matching archive. The package verifies the archive and dependencies, uses disposable
world/character copies, measures the actual lens/FOV/dimensions and records restoration.
The local 0.3.2 proof covers OMEN and AM4; clean-revision release promotion and public
downloads follow the fleet plan.
The automated 4K photographic camera engine for Valheim: sub-centimetre pose accuracy, lighting and weather control, and cryptographic proof receipts for world archives.
Compatibility: Valheim 1.0.0-1.0.16; latest build, reflection surface, and isolated boot verification completed on 1.0.16. See the fleet compatibility evidence.
📑 Table of Contents
- 🎯 The Origin & Why This Mod Exists
- 🌐 Live Public Showcase Gallery
- 📖 The Photography Essays (Background & Design)
- 🏗️ Visual System Architecture (Archify)
- ⚡ Core Features
- 1. Unattended Headless Photography
- 2. Sub-Centimetre Camera Rig & Optics
- 3. Atmosphere, Sun Angle & Flash Sweeps
- 4. Stabilization & Physics Settling Engine
- 5. Valheim 1.0 Headless Shields
- 6. Continuous Feed Mode (Hot Loop)
- 7. Cryptographic Proof Receipts
- 8. Interactive Console CLI Suite
- 🎮 Hotkey & CLI Quick Reference
- ⚙️ Configuration & Intake Reference
- 💻 In-Game Console Commands (F5)
- 🔬 Hardware Verification (OMEN Rig)
- 📋 Changelog
- 📦 Installation Guide
- 🛠️ Building from Source
- 📄 License
🎯 The Origin & Why This Mod Exists
Valheim community servers generate massive worlds holding millions of objects across multiple years. Recording and preserving these architectural achievements at photographic fidelity requires positioning cameras with sub-centimetre precision, locking uniform sun angles and weather states, waiting for terrain LOD and physics to settle, and cryptographically proving the exact coordinates of every frame.
SelfieStick (powered by the underlying CameraProof.dll plugin engine) is the automated capture and telemetry tool developed to photograph the Valheim Era Archives.
🌐 Live Public Showcase Gallery
See the live results of this photography engine in action:
- Valheim Era Archive Public Gallery: Thousands of 4K photographs with clickable 3D scene camera links, pitch/yaw telemetry, and exact lens receipts.
- Creator & Builder Stats: Spatial build clustering, contributor kinship, and comprehensive builder directory attribution.
📖 The Photography Essays (Background & Design)
Read the technical and artistic history behind the engine in the 3-part essay series:
- Part 1: Photographing a world nobody had time to look at — Automating cameras across multi-million-object saves.
- Part 2: Standing where the builders stood — Reverse-engineering vantage points, player paths, and architectural sightlines.
- Part 3: The light they built for — Controlling weather, sun azimuth, and lighting sweeps to capture builds as their creators saw them.
🏗️ Visual System Architecture (Archify)
Archify verified showcase diagram illustrating the unattended boot, camera rig mechanics, weather synchronization, and cryptographic receipt pipeline:
👉 Open Live Interactive Archify Diagram (Dark/Light themes, guided view inspection, and node reachability)
⚡ Core Features
- Unattended Headless Photography
Point the runner at a world save and character. SelfieStick hooks FejdStartup, loads the specified world and character without human intervention, places the camera, waits for world settle, captures the frame, and closes cleanly upon completion.
- Sub-Centimetre Camera Rig & Optics
Positions the lens at precise spatial coordinates (x, y, z) with explicit yaw (clockwise from +Z), pitch (positive downwards), and field of view. Legacy feet
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: