Seasonality

v3.8.4·Updated 2026-10-12

Dynamic seasons by altering textures and colors, providing an immersive environmental experience that changes with time.

Screenshots 4 screenshots

About this mod Author’s original text

Seasonality

Dynamic seasons by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

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Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Weather control
  • Use of custom textures
  • Seasonal modifiers
  • Save Textures

Screenshots

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

Custom Textures

You can register your own seasonal textures. Simply follow the naming syntax:

[material name] [texture property(optional)] [season].png

Examples:

ArmorSilver_Mat#ChestTex@fall.png

ArmorIron_mat@spring.png

Saving Textures

  • Using the command: Seasonality save; you can save most in-game textures as PNG to disk
  • Using the command: Seasonality save [prefabName]; you can save most material textures associated with prefab

example: Seasonality save Blob

Notes: Best to set season to Summer, to avoid saving materials with modified textures. That is, before loading game, make sure the configs are set to Summer, load into the game, then run the command.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Contact information

For Questions or Comments, find Rusty in the Odin Plus Team Discord

Or come find me at the Modding Corner

If you enjoy this mod and want to support me:

PayPal

Environments

Clear

Twilight_Clear

Misty

Darklands_dark

Heath clear

DeepForest Mist

GDKing

Rain

LightRain

ThunderStorm

Eikthyr

GoblinKing

nofogts

SwampRain

Bonemass

Snow

Twilight_Snow

Twilight_SnowStorm

SnowStorm

Moder

Crypt

SunkenCrypt

Caves

CavesHildir

Mistlands_rain

Mistlands_thunder

InfectedMine

Queen

CryptHildir

Ashlands_ashrain

Ashlands_ashrain_clear

Ashlands_storm

Ashlands_meteorshower

Ashlands_misty

Ashlands_CinderRain

Ashlands_SeaStorm

Fader

WarmSnow

WarmSnowStorm

NightFrost

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-YamlDotNetdenikson-BepInExPack_Valheim

File & checksum

Filename
Seasonality-3.8.4.zip
File size
8.7 MiB