SealsAtHome

v1.0.4·Updated 2026-10-10

Tame seals like any vanilla tameable: raw fish, follow / stay, breeding, pups that stay babies if you name them. Client-side, vanilla content only.

Screenshots 8 screenshots

About this mod Author’s original text

SealsAtHome

Tame the Deep North's seals like any vanilla tameable: feed them raw fish, call them to follow or stay with E, breed

them at home, and keep their pups as babies if you like. Client-side, and everything other players see is vanilla: no

new creatures, items or effects.

Quick Start

  • Install with a mod manager (r2modman, Mod Manager, Gale): BepInEx comes along automatically.
  • Find seals in the Deep North. Drop raw fish near one without scaring it off: it waddles over and eats it.
  • Keep it fed and calm. After 30 minutes it's tame. Press E to make it follow you or stay.

Features

  • Taming like vanilla: raw fish, the usual hearts and messages.
  • Follow, stay and rename just like vanilla tamed animals, with their own seal sounds.
  • Breeding like vanilla: two happy, fed seals make a pup that's born tame (they have to stand really close, see

How Things Behave).

  • Pups grow up like vanilla cubs. Prefer the cute baby seal? Give it a name and it stays a baby forever. Clear

the name and it grows up again.

  • Wild pups can be tamed too.

Screenshots

Taming a wild seal: drop raw fish, keep your distance, and its tameness rises.

Wild pups can be tamed too.

Tamed seals at home.

Two fed, tamed seals close together fall in love.

A pup is born.

Give a pup a name and it stays a baby forever.

Welcome to Seals @ Home.

How Things Behave

  • Tamed seals never fight: when something hurts them they run off for a while, then come back.
  • Wild seals behave like before: lazy, they scoot away when you get very close and run when hit.
  • A scared seal won't eat. If you spooked it, back off and give it half a minute.
  • Wild seals are afraid of fire: near a campfire or hearth they get frightened and won't tame, so tame them away

from fires. Tamed seals don't mind.

  • Taming only progresses while the seal is fed and not frightened (see its hover text).
  • Breeding seals need to cuddle up. Really close. The two have to be within 3 m of each other, counted from their

middles. That's the game's own breeding rule, the same as for boars, not something this mod made up. But a seal is

about 4 m long, and 3 m is only three 1x1 floor tiles. So one seal right behind the other never works: even touching,

their middles are about 4 m apart, the length of two 2x2 floor tiles, and that's already too far. Put them

side by side, touching. Starred seals only look bigger: their real body is the same size, so put them just as

close, even if they seem to overlap.

  • Too many seals stop breeding: with 5 or more seals and pups within about 10 m (wild ones count too), none of

them breed. That's the game's rule too. Split a big herd up.

  • Your weapons don't hurt tamed seals. Normally, with PvP off, only the butcher knife hurts a tamed animal. But the

game has a special category of provokable creatures: peaceful towards players, but hurting one provokes it, like the

Dvergr. Any weapon can hit them, whether they're peaceful or not. The game puts adult seals in that category, tamed

ones too; seals just don't attack back, they only take the damage. Pups aren't in it, so tamed pups are safe with or

without the mod. SealsAtHome takes adult seals out of that category: tamed seals are as safe as any tamed animal, and

wild seals can still be hunted. In the games of friends without the mod, adult seals are still provokable, and thus

vulnerable (see Multiplayer).

  • Starred pups: Valheim never spawns wild seal pups with stars (the game's vanilla code, which this mod doesn't

touch), but you can get one by breeding: a pup gets the stars of the seal that gives birth to it.

Multiplayer

SealsAtHome makes changes to the game's own seals instead of adding new mod-only ones, so friends without the mod still

see your pets, and uninstalling the mod keeps them. A friend's game without the mod shows a tamed seal as tamed (green

health bar, its name), but can't feed it, command it or make it breed.

SealsAtHome only runs in players' games: dedicated servers don'

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
SealsAtHome-1.0.4.zip
File size
62.1 KiB