SeagullStopItNow
Plays a clip from 'Seagulls - Stop It Now' whenever you kill a seagull.
About this mod Author’s original text
Seagull Stop It Now
A Valheim mod that rewards your archery skills by playing a randomized clip from the famous 'Seagulls - Stop It Now' by Bad Lip Reading.
Features
- Kill Confirmed: Instantly triggers an audio clip when you land the killing blow on a seagull (works with bows, magic, or melee).
- Distance Independent: The audio plays at the player's location, meaning you will hear it loud and clear even if you snipe a bird from 50 meters away.
- Weighted Randomizer: Includes 5 distinct audio clips. Four of them play commonly, while one special clip (thatsgood.wav) acts as a "rare" drop that plays less frequently.
Installation (Mod Manager - Recommended)
- Ensure you have r2modman installed.
- Click Install with Mod Manager at the top of this page.
- Launch the game!
Installation (Manual)
- Ensure you have BepInExPack Valheim installed.
- Download the latest.zip file for this mod.
- Extract the contents of the archive.
- Move the entire SeagullStopItNow folder (which contains the.dll and the five.wav files) into your Valheim/BepInEx/plugins/ directory.
Customization
If you want to use your own sounds in the future, you can simply replace the included.wav files inside the plugins/SeagullStopItNow/ folder with your own. Ensure they share the exact same filenames (hmhah.wav, stopitnow.wav, etc.) and are saved in standard 16-bit PCM WAV format.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: