RunicModClientSuite
Runic collection for players joining a server: building, crafting, storage, farming, signs, travel and the lightweight Sentinel client.
About this mod Author’s original text
Runic Mod Client Suite 1.0.41
The Runic collection for players joining a server, with the lightweight Sentinel client.
Installation
Choose the suite for your role in your mod manager. It installs the packages listed below and their dependencies.
| Profile | Suite |
|---|---|
| Dedicated server | Runic Mod Server Suite |
| Player joining a server | Runic Mod Client Suite |
| Player hosting and playing | Runic Mod Suite |
| Remote administrator | Client Suite plus full RunicSentinel |
Update the host and participating clients together, then restart. Keep existing world, character, configuration and RunicOperations folders when updating. Use a single server-character mod and use RunicSigns in place of BetterSigns.
Use either full Sentinel or SentinelServer in a host profile. Hosts using Sentinel's building and terrain controls use full Sentinel. The individual Runic mods can also be installed separately.
Included packages
| Mod | Version |
|---|---|
| RunicAgriculture | 1.0.6 |
| RunicAwareness | 1.0.5 |
| RunicBuildCamera | 1.0.9 |
| RunicCharacterVault | 1.0.4 |
| RunicClock | 1.0.3 |
| RunicCrafting | 2.3.1 |
| RunicDisplayStands | 1.3.10 |
| RunicExploration | 1.0.4 |
| RunicInteraction | 1.0.11 |
| RunicInventory | 1.1.11 |
| RunicPortals | 1.2.11 |
| RunicPrecisionBuildTool | 2.0.10 |
| RunicProduction | 2.3.1 |
| RunicSafety | 1.0.10 |
| RunicSentinelClient | 1.0.5 |
| RunicSigns | 1.2.9 |
| RunicStorage | 2.3.1 |
| RunicVelocity | 1.0.4 |
| RunicWorldEngine | 1.2.4 |
| ConfigurationManager | 1.1.22 |
Support
Runic Mods Discord · Support My Work
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: