RunicCrafting

v2.3.2·Updated 2026-10-11

Responsive nearby crafting, upgrades, building and manual fueling through live native inventories, with workshop access and repair tools.

About this mod Author’s original text

Runic Crafting 2.3.1

Craft, upgrade and build using supplies in your backpack and accessible nearby chests.

Everyday use

  • Craft and upgrade in the normal station menu. Carried ingredients are used first.
  • Place hammer pieces using nearby building supplies.
  • Supply supported cooking and refueling interactions from nearby materials.
  • Use Repair All and the station material display to keep your workshop moving.
  • Press semicolon for the default area-repair shortcut.

Normal recipes, stations, building rules and access permissions apply. Configure material range and other options in BepInEx/config/chazman.RunicCrafting.cfg. The Materials range cap defaults to 20 metres.

Workshop access

At a station, run runiccrafting_access show to view access settings. Its creator can set station and materials, approve player IDs and assign a group. Available policies include everyone, approved, owner, nobody, ward, ward.exceptions and group. Group access uses optional Runic Portals groups.

Installation

Install through your mod manager. Use matching versions on the host and participating clients for shared features. Runic Crafting is independently installable; Runic Storage and Runic Production are optional companions. Keep existing configuration and RunicOperations data when updating.

Languages

The mod follows Valheim's selected language, with English fallback. Keep the included Translations folder beside the mod DLL when installing manually.

Support

Runic Mods Discord · Support My Work

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
RunicCrafting-2.3.2.zip
File size
288.0 KiB