Runestone Trials
Transform runestones into challenging trials for endgame players. Face waves of enemies, bosses, and earn loot. For those who have nothing left to kill.
Screenshots 1 screenshots
About this mod Author’s original text
Runestone Trials
If you've ever wanted to test your power but couldn't find worthy opponents, this mod is for you.
Description
Runestone Trials
This mod was created for those who have reached the endgame and asked themselves: "I have all this power... but nothing left to kill." The world of Valheim is dangerous, but eventually you outgrow it. You craft the best gear, master every weapon, and then... emptiness. No more challenge. No more thrill.
Runestone Trials fixes that.
Each runestone becomes a trial — a massive battle against overwhelming odds. Face dozens of enemies at once. Survive their relentless assault. Prove that your legendary gear and skills are not just for show.
But remember: know your limits. If the trial proves too difficult, you can always flee beyond the zone boundary to abandon it. The stone will remain, waiting for you to return stronger.
Pro tip: Make sure your equipment is up to par before touching those stones. The trials are not forgiving.
What to Expect
- Waves of enemies spawning relentlessly
- Kill counter tracking your progress in real-time
- Boss encounters that will push you to your limits
- Reward chests with coins and rare loot for the victorious
- Difficulty scales — if you're lucky (or unlucky), you might face triple the enemies
- Leave the zone if you can't handle it — the stone remains for another attempt
Who Is This For?
Endgame players who have conquered everything Valheim has to offer. You have the best gear, the best food, the best skills. Now prove it.
If you understand who these runestones are, then the picture below shows their image. Yes, yes, this is the kind of thing that you probably never paid attention to, since they only carried lore about the game.
Contacts
feedback-Discord
CHANGELOGS
Version 1.1.1
-fix with spawn creatures
Version 1.1.0
- added function in configure manager, automap pins marker for nearby runestones
- added function in configure manager, slider for multiply enemy count
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: