RunesTeleport

v1.0.2·Updated 2026-10-03

Runas Teleport

Screenshots 1 screenshots

About this mod Author’s original text

RunesTeleportGodes

A mod that allows you to teleport from any location to your bed if it's defined, or to the respawn point. Highly customizable.

  • Total of 7 Runes Representing Each Biome
  • First Rune:
  • Only allows you to transport any item that is not marked as non-teleportable.
  • From the Second Rune Onwards:
  • Allows you to teleport items that are marked as non-teleportable.
  • For example, the Dark Forest Rune allows you to transport copper, bronze, etc., while the Swamp Rune allows you to transport previously allowed items along with iron, and so on.
  • Cooldown Times:
  • Each rune has its own cooldown time following the logic of 3 minutes, 5 minutes, 8 minutes, 10 minutes, 13 minutes, 15 minutes, and 20 minutes respectively.
  • Obtaining Runes:
  • Two Methods:
  • Crafting: Create runes using specific materials.
  • Loot Drops: Runes can drop from biome bosses.
  • You can choose which option to enable through the configuration (cfg).
  • Customization via Configuration (cfg):
  • Cooldown Time: Modify the cooldown duration of each rune.
  • Weight: Modify the weight in the inventory of each rune.
  • Allowed Materials: Define which materials can be teleported.
  • Crafting Options:
  • Craftable: Enable or disable crafting of runes.
  • Craftable: Recipes from runes.
  • Crafting Station: Specify the crafting station required and its level.
  • Loot Options:
  • Lootable from Biome Bosses: Enable or disable runes dropping from bosses.
  • Quantity & Drop Probability: Define the amount and likelihood of runes dropping from bosses.

Credits

  • Thanks to Midnightsfx, creator of Valheim Armory and Valheim Fortress, for answering countless questions and encouraging me during tough times.
  • Thanks to Niu for the all icons!.
  • Thanks to Ashenius for helping me test and with various comments to improve the functionality of the mod
  • Thanks to Blubbson for helping me test and with various comments to improve the functionality of the mod, you can go to your great Valheim server.
  • Special thanks to everyone for helping make this project a reality.

"If you want to leave a comment, stop by to say hi, or anything else, you can visit me on my Discord where I post some updates and show the progress of the mods I'm currently working on."

Prefabs

  • RunaT1
  • RunaT2
  • RunaT3
  • RunaT4
  • RunaT5
  • RunaT6
  • RunaT7

command "resetrunes"

Translations

  • Spanish: 100%
  • English: 100%

Changelog

1.0.2

  • version actual

1.0.1

  • Fixed an exploit that allowed players to obtain any mineral during teleportation
  • Add new command resetrunes
  • change a icons

1.0.0

  • First Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
RunesTeleport-1.0.2.zip
File size
4.2 MiB