RtDMMO
A WoW-inspired MMO in Valheim's world. A dark, somber journey of hidden lore, deadly trials, and forgotten power. Features a Demigods class system, custom dungeons, bosses, & monsters with Ocean conte
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About this mod Author’s original text
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What This Modpack Does
- 8 new randomized dungeons.
- Ocean Content with Deep Sea Harpoon fishing.
- Introduces 11 classes with different play-styles
- Expands the game with custom dungeons, enemies, bosses, and raids
- Dark, somber lore threads through the world, this is not a lighthearted overhaul (all lore is purely fictional)
- Gear progression is tiered: defeat a biome boss, grab their unique drop, and use it with your previous gear tier to upgrade
- Magic is earned through the hunt: kill the dead and pixies for Spirit Essence and Magic Crystals, then take down a biome's Pixie Queen to unlock the next stage
- Update 3.40.0 requires a new mod-profile.
Keybinds & QOL
- L for Quest panel.
- P for teleport to bed and 5 min cd to return to where you came from.
- B to quick stack in all chests with similar loot.
- N to restock your loot loadout.
- I to open group menu for invites.
- O for social menu.
- Craft from containers is unlocked with Dverger Automater via BlackForest.
Quests
- The quest system can be opened by pressing the letter L like in World of Warcraft.
- Each quest live tracks your progress and can be checked by pressing L
- There's 88 quests designed around the MMO experience.
Systems
Magic System
- You can start using magic as early as Meadows
- Magic progression is earned through the hunt, not handed to you:
- Hunt the dead at night. They release souls on death, and both the corpse and the soul can drop Spirit Essence, the core resource that fuels magic progression
- Regular pixies drop Magic Crystals, also required for progression
- Each biome has a Pixie Queen that must be defeated to advance magic progression in that biome. Pixie Queens are fully random in location and spawn from magical runestones that appear roughly every 30 minutes (real time). Only 36 of each runestone type exist in the world at once, so they're a limited, contested resource
- Defeating a Pixie Queen grants her Core, required for the main magic progression line
- Food (especially farming) plays a big role in sustaining Eitr
- All magic weapons have an AOE secondary attack
Melee & Ranged Progression (Assassin, Archer, Warrior)
- All combat styles start out simple, you won't be swinging anything fancy right away
- Defeating Eikthyr unlocks the first real stage of gear
- From there, progression is gated by biome:
- You'll need a unique boss-drop item from that biome's boss
- You'll also need the previous tier of the weapon or armor you're upgrading
- Assassins, Archers, and Warriors will need to seek out custom dungeons, slay powerful corrupted bosses, and farm unique biome-specific metals to keep climbing
- This keeps melee and ranged progression in step with the world's difficulty curve, so you can't easily outscale the content early on
Lore
RtDMMO is wrapped in a deliberately dark and somber story. Expect themes of corruption, loss, and decay woven through bosses, dungeons, and the world itself. This isn't just a mechanical overhaul, there's a real narrative thread running underneath it for anyone who wants to dig into it.
Ocean Ecosystem & Cuisine
The ocean isn't just open water to sail across, it's a full ecosystem with its own food chain, creatures, and secrets to uncover. Tame friendly sea life like dolphins and orcas (and the rare mermaid), fish for everything from cod to massive whales, and watch out for predators that scale with the biome, from great whites in the swamp up to deep north horrors. Underwater you'll find sunken ships, ocean relics, fairy islands, and a dedicated ocean boss with unique rewards.
Every biome also got new crops to grow on land, and they're meant to be paired with your fresh catch. Each biome has its own cuisine identity, from light early-game shrimp dishes in the Meadows to powerful endgame sushi and stews in the Mistlands, so coo
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: